I Highly Agree With Him, Though it's kinda dumb for a tank sitting on the backline with 2 Javeline as His only main armaments, meanwhile you can barely have anytime to dodge nor avoid it if he fires that at you (Yes, Personal Shield Won't save you)
well, yes in technincal stances, you can, if you have over 20 KM/H Mech, and Behind a tall and Wide cover, which is you would probably not gonna get while being targetted by a Javeline Racks.
But for another Mech, that's bulkier and heavier, it's either wait and sit while the team dies and loses the game, Or Tank The Javeline Rockets, Get Destroyed, you loses in both terms anyway, especially it's pretty annoying for a Open Top Maps, well, i know some might complain that you can't use em on some height limited maps, but, if it's open top maps, yeah it's heaven for them.
So, TL:DR, It's an annoying weapon to deal with, if you have a bad team + enemy has Ares With 2 Javs that is a guaranteed lose.
IMO, Manual Locking System, i know it sounds dumb, but hear me out.
Exp - You Need the target to be in your line of fire, so it gives the Javeline Racks "Enjoyers" have to expose itself to aim and Lock On, like Longarm does.
2. Lock On Expires if the Target that has gotten Locked On Dissappears behind walls (well, it still applies, the enemy will lock on to you, through walls, due to aiming/targeting assist)
3. Increase the locking time on target or add Flares/Smokes So we can avoid it for temporary amount of time and disabling Lock On from Javs Rack For short amount of time
4. Nerfing it won't help, it still contains 4 - 6 - 8 Rockets on it's own prespective Racks, so Nerfing as in what i said above will do it, but probably won't change it still.
That's all i have about The Javeline Racks, Nerfing the Damage won't help either, and some probably not gonna be happy with this, but this is Entirely my thoughts about it.
Feel free to correct me/add more.