We need a change
in broad strokes:
Restore some balance in the rewards! The amount of A Coins available, sans USD purchase is woefully inadequate!
We could use a marketplace, some means to utilize unwanted weapons and blueprints. Mech Arena has made moves to become more like "War Robots" but without the panache, bells and whistles. Well, what up Guys?
The cost of ranking up has historically been overpriced, especially considering the recent changes in the rewards payouts! ( see first line of this post )
the top tier 6 to 7 stars holds no incentive for any paired weapon. The single weapons have a bonus of a second weapon upon completion of the 7th rank. Why not offer a reduction in reload time for ranking up the paired weapons?
Most everything is dependant on the almighty A Coin. We could use some diversity. Why not utilize the credits more, or the tokens we use In the loot rush? They could be a viable alternative allowing us to save the A Coins for use in the phenomenally high cost of ranking up?
Lastly, if the developers don't want to restore rewards to their previous glory at least reduce the cost of upgrades and escalation in ranks!
Put a disable feature on the targeting radar. Frquently it will pull you off target !
Tweak the sprint feature , so it has a button all its own.
I eagerly await the next game upgrade to see where we're headed and if all of us go along or move on to greener pastures. I like the game, I liked it more before the last round of changes.