Where did all the A-Coins go? A potential solution to weekly challenge rewards.
I'm not starting this to be overtly negative, but where did all the A-coins go? I haven't been playing this game for too long (maybe a couple of months or so) but I remember when I first started the rewards for things like the upgrade challenge (progress or whatever the purple challenge is that's purple and has a picture of a woman holding a wrench) rewarded abot 1,000 A-coins if completed. I understnad that upgrading the star level of a mech or weapon isn't very realistic everytime, but even then you could still rack up at least 500 A-coins without fully completing the challenge. This game's progress is reliant on credits and A-coins and it doesn't seem like its very easy to collect either at the moment. You don't even get A-coins for the rewards anymore and you still need to use A-coins to upgrade star lvls. I thoroughly enjoy this game, but I do agree with some when they say the rewards do not seem to be worth while.
I understand that "The challenges are currently in the beta" but doesnt that mean now (IN BETA) is the time to balance it out?
Suggestion number 1: It would be nice to get the chance to earn at least 250-500 A-Coins for completing a weekly challenge without having to spend A-coins. I believe it would be fair to also have a minimum of 25k credits to earn in the weekly challenges. If people could earn 250-500 A-Coins without needing to spend A-Coins and 25k credits per challenge they would be able to earn 1500 A-Coins and 75k credits (Correct me if I'm wrong but I think there are only three weekly challenges, Upgrade, Battlethon, and accolade) I'm not counting the specialization one. With that said, it would still take a solid month of not more to save up for things like carbines, Cheetah, star lvl upgrades, etc.
Suggestion number 2: Remove the need for A-coins to upgrade mechs and weapons and keep rewards as they are.
Suggestion three: Make tiers from previous tournament results. I personally dislike having to start off the weekly tournaments at the lowest tier. If people placed in the top 10-15 in grandmaster then let them start off in master or the class below for the new weekly tournament. This will allow stornger players to continue collecting higher rewards and should help balance gameplay keeping better players out of lower tiers with newer players. The other part of this would also be increasing the rewards from tournaments. Not sure what would be reasonable with that at the moment though.
What are your thoughts on this? Feel free to throw out anything else. Thanks for reading.