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Nerf seeker

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21 серп. 2026, 01:352 днi
31.07.26
0

Nerf seeker

Showing up with a damage bonus while holding a shield and attacking from behind?
Seriously? To make it balanced, at least cap the energy capacity at 16—or 24, tops. 

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21 серп. 2026, 03:122 днi
26.06.24
159

😅 Sometimes, doing a "moon-walk" when you see the icon which alerts that the seeker is about to teleport helps (from what I've hear from some community members). Also, its energy is capped at 24 - which I doubt would ever reduce. Hovever, I'd pass this on to the team for consideration.

21 серп. 2026, 06:202 днi
30.01.24
574

As night fury said, it's easy to counter once you've learned how. It does not need a nerf.

21 серп. 2026, 07:182 днi
23.01.26
439

nobody wants it balanced :) seeker is just fun!

21 серп. 2026, 15:482 днi
10.12.24
98

Seeker is one of the easiest mech to counter, it doesn't need nerfing

it actually needs a shield hp buff 👍 

21 серп. 2026, 15:512 днi
10.12.24
98
ηιgнт ƒυяу®

😅 Sometimes, doing a "moon-walk" when you see the icon which alerts that the seeker is about to teleport helps (from what I've hear from some community members). Also, its energy is capped at 24 - which I doubt would ever reduce. Hovever, I'd pass this on to the team for consideration.

No don't pass it on, it doesn't need nerfing, it's easily beat by most mech, stop passing on all these suggestions from low power hanger players please, they really have no clue about the game properly yet, when they get bigger hangers they will realise nothing ever needs nerfing 

21 серп. 2026, 20:392 днi
20.06.22
423
Terminator

No don't pass it on, it doesn't need nerfing, it's easily beat by most mech, stop passing on all these suggestions from low power hanger players please, they really have no clue about the game properly yet, when they get bigger hangers they will realise nothing ever needs nerfing 

Seeker is probably fine. Just because plarium passes on feedback doesn't mean they're going to listen to everyone, or that they necessarily should. And just because someone is low power doesn't mean their feedback can't be valuable. Low power players specifically have problems with campers because the game isn't balanced with us in mind.

Volti is a crime against humanity for its ability. 100 meters is enough to hit from across on all maps. How is a damaging ability with full map coverage that goes throughwalls whose only universal counterplay is to share damage with a teammate fair in any regard?

21 серп. 2026, 22:391 день
10.12.24
98
BAAB

Seeker is probably fine. Just because plarium passes on feedback doesn't mean they're going to listen to everyone, or that they necessarily should. And just because someone is low power doesn't mean their feedback can't be valuable. Low power players specifically have problems with campers because the game isn't balanced with us in mind.

Volti is a crime against humanity for its ability. 100 meters is enough to hit from across on all maps. How is a damaging ability with full map coverage that goes throughwalls whose only universal counterplay is to share damage with a teammate fair in any regard?

Low hanger players are all new to the game, so they have no real understanding, so yes their feedback is definitely not valuable, because everyone is trying to build better hangers and the more powerful your hanger becomes, the more you realise nothing is really over powered, it's only ever low hanger players that complain things are over powered, go ask any 20k plus hanger player if anything needs nerfing, I bet every single one say no, like me I'm 20k plus hangers and when you're at the end game hangers, nothing is over powered, things actually need a buff, like this stormrack reload nerf was just stupid, it didn't need it, maxed stormracks 16s can't even kill a maxed out mech with maxed mods in one round, it takes 3 rounds, that 50% cooldown was needed, now the weapon will be pointless, same with revokers an burrow beams, they dont perform well now in high power matches, all these stupid nerfs are only good for low hanger matches, so again yes they need to stop listening to these low hanger players and focus on us proper players 

21 серп. 2026, 22:491 день
10.12.24
98
BAAB

Seeker is probably fine. Just because plarium passes on feedback doesn't mean they're going to listen to everyone, or that they necessarily should. And just because someone is low power doesn't mean their feedback can't be valuable. Low power players specifically have problems with campers because the game isn't balanced with us in mind.

Volti is a crime against humanity for its ability. 100 meters is enough to hit from across on all maps. How is a damaging ability with full map coverage that goes throughwalls whose only universal counterplay is to share damage with a teammate fair in any regard?

And I don't mean any disrespect to low hanger players, because we were all once at that point, I just mean they are still learning the game, so really they don't know much about it and don't understand how to counter things good, were as us end players have been playing this for years so we know everything, and we know nothing needs nerfing because everything can easily be countered, things need a buff yes because some things are too weak to perform against stronger things, but nothing ever needs to be nerfed 👍 

21 серп. 2026, 22:581 день
10.12.24
98
BAAB

Seeker is probably fine. Just because plarium passes on feedback doesn't mean they're going to listen to everyone, or that they necessarily should. And just because someone is low power doesn't mean their feedback can't be valuable. Low power players specifically have problems with campers because the game isn't balanced with us in mind.

Volti is a crime against humanity for its ability. 100 meters is enough to hit from across on all maps. How is a damaging ability with full map coverage that goes throughwalls whose only universal counterplay is to share damage with a teammate fair in any regard?

It's like geminis for example, all below 7k hanger players are calling for a gemini nerf, were as in the end game in needs an actual damage buff, I have gemini 16s all maxed on my maxed outlaw, I have the maxed damage legendary damage implant and a maxed guided pilot, in my matches I play, it takes 4 or 5 rounds to kill any mech because they're all maxed mech with maxed mods, so it's really no over powered at all, it's actually really bad damage and needs at least a 15% damage buff, but yes in lower power matches it can be powerful because mech hp is lower, thats why lower hanger players feedback isn't valuable because once they become a higher power hanger player, they will realise it's not over powered, so they need to stop complaining and just grind and build better hangers 👍 

22 серп. 2026, 06:10Вчора
20.06.22
423
Terminator

It's like geminis for example, all below 7k hanger players are calling for a gemini nerf, were as in the end game in needs an actual damage buff, I have gemini 16s all maxed on my maxed outlaw, I have the maxed damage legendary damage implant and a maxed guided pilot, in my matches I play, it takes 4 or 5 rounds to kill any mech because they're all maxed mech with maxed mods, so it's really no over powered at all, it's actually really bad damage and needs at least a 15% damage buff, but yes in lower power matches it can be powerful because mech hp is lower, thats why lower hanger players feedback isn't valuable because once they become a higher power hanger player, they will realise it's not over powered, so they need to stop complaining and just grind and build better hangers 👍 

You should need to max out a legendary damage and implant

That's about the only thing balancing these guided weapons in the high levels. If they did good damage without the pilot they would do great damage with them. And then the risk to reward factor is so skewed that it only becomes logical to always use guided weapons since it's virtually impossible to win a mojority of the time without doing so.

I know you don't mean to disrespect but just because low SP players call something overpowered that higher SP players don't think it is it means it's OP at low SP. Dismissing their feedback because your experience is not the same as yours is massively disrespectful.

Everyone uses legendary guided weapons at least once in each of their hangars because it's virt impossible to win without doing so. If they could get their hands on seeker or volti they can also drastically increase their win rate.

And this narrative that new players thinks that things are OP because they don't know how to counter them is ridiculous. Especially when you're talking about people up to freaking 7000 SP. These aren't all players who just started playing. Far from.

22 серп. 2026, 06:47Вчора
10.12.24
98
BAAB

You should need to max out a legendary damage and implant

That's about the only thing balancing these guided weapons in the high levels. If they did good damage without the pilot they would do great damage with them. And then the risk to reward factor is so skewed that it only becomes logical to always use guided weapons since it's virtually impossible to win a mojority of the time without doing so.

I know you don't mean to disrespect but just because low SP players call something overpowered that higher SP players don't think it is it means it's OP at low SP. Dismissing their feedback because your experience is not the same as yours is massively disrespectful.

Everyone uses legendary guided weapons at least once in each of their hangars because it's virt impossible to win without doing so. If they could get their hands on seeker or volti they can also drastically increase their win rate.

And this narrative that new players thinks that things are OP because they don't know how to counter them is ridiculous. Especially when you're talking about people up to freaking 7000 SP. These aren't all players who just started playing. Far from.

My legendary damage implant is maxed, my whole hangers are all maxed, mech, weapons implants, pilots, legendary mods, all maxed, my smallest hanger is 20k power, my highest hanger is just under 22k power 

Guided weapons aren't that good, I only use gemini 16s on certain maps, even most top clan members never use guided weapons anymore, I've only got gemini 16s in my lower hanger, which I hardly use, my top two hangers are a mix of charge rockets, compound beams an hornets, no stupid guided weapons 

Seeker is a mid mech, it's easy countered an voti is a sp drop mech, it doesn't perform well in high power matches 

An yes 7k hanger power is low, it took me 3 months to get to 7k hanger power when I first started the game so that's still a newbie and unless you been playing this game for at least over a year, then no you don't deserve to give feedback just because you lose to certain mech and weapons with your low hanger no experience bs 👍 


22 серп. 2026, 06:48Вчора
20.06.22
423
ηιgнт ƒυяу®

😅 Sometimes, doing a "moon-walk" when you see the icon which alerts that the seeker is about to teleport helps (from what I've hear from some community members). Also, its energy is capped at 24 - which I doubt would ever reduce. Hovever, I'd pass this on to the team for consideration.

Thinking about it, seeker actually isn't fine. In fact it's a slightly more risk involved volti. And this gaslighting that you just need to learn how to counter it is fucking bullshit. And I know I broke the rules there and I know somebody is going to say children use this forum or whatever excuse to word police but I just needed to grab your attention. This is seriously really ridiculous. There have been multiple discussions on this forum revolving around seeker mentioning the facts that

A: It benefits from lag. If you thought you were prepared for the teleport you might not actually have been because it actually happened 1/20th of a second earlier or even before depending on your connection which may not seem like much when you account for

B: IT'S FUCKING INVULNERABLE DURING ITS TELEPORT MEANWHILE IT CAN SHOOT AT YOU SO YOU GOTTA WAIT FOR IT TO FINISH TELEPORTING BEFORE YOU CAN PUNISH IT IN ANY WAY SO IT JUST GETS FREE DAMAGE! WHICH IS THE EXACT PROBLEM VOLTI HAS! BUT IT'S WHATEVER WEAPON YOU WANT BOOSTED! WANT TO CLOSE THE DISTANCE WITH REVOKERS? WITH SEEKER YOU DON'T HAVE TO! DISTANCE IS INPERCEPTIBLE TO SEEKER! Sure, it may seem fine at the higher levels or if you play against similar level playersin some caees. But that's because you're not a lower level player playing against higher level seekers.

C: Also similar to volti its ability range is 100+ meters, which on some maps is enough to have FULL MAP COVERAGE FROM ONE SPAWN TO ANOTHER!

22 серп. 2026, 06:50Вчора
20.06.22
423
BAAB

You should need to max out a legendary damage and implant

That's about the only thing balancing these guided weapons in the high levels. If they did good damage without the pilot they would do great damage with them. And then the risk to reward factor is so skewed that it only becomes logical to always use guided weapons since it's virtually impossible to win a mojority of the time without doing so.

I know you don't mean to disrespect but just because low SP players call something overpowered that higher SP players don't think it is it means it's OP at low SP. Dismissing their feedback because your experience is not the same as yours is massively disrespectful.

Everyone uses legendary guided weapons at least once in each of their hangars because it's virt impossible to win without doing so. If they could get their hands on seeker or volti they can also drastically increase their win rate.

And this narrative that new players thinks that things are OP because they don't know how to counter them is ridiculous. Especially when you're talking about people up to freaking 7000 SP. These aren't all players who just started playing. Far from.

"Everyone uses legendary guided weapons at least once in each of their hangars because it's virt impossible to win without doing so. If they could get their hands on seeker or volti they can also drastically increase their win rate."

I mean to say here everyone at low SP uses guided weapons at least once in each of their hangars

22 серп. 2026, 07:09Вчора
20.06.22
423

Saying the gear is fine because it becomes not OP at higher levels is like telling someone that a narrative based TV show gets good in the 2nd season. Oh yeah that's all fine and good but just 1 problem I have to sit through the first season and I don't want to do that.

And sure you got to 7k sp in 3 months but depending on how you like to play that could take longer. I'd been playing for a few months or so on my veteran account now but because I like to experiment I've gone from maybe 3k sp to approximately 4.5k and I also don't play every day despite this game constantly trying to FOMO me into it which has also slowed down my progress. And I even go on long hiatuses from playing becauseI get fed up with the inbalanced gameplay and the staff and the ignorant complacent community the META can shift a lot relative to the progress I make. You need to play every day and with a strict upgrade plan to get to 7k in that time frame of 3 months.

22 серп. 2026, 07:15Вчора
07.04.23
221
BAAB

Thinking about it, seeker actually isn't fine. In fact it's a slightly more risk involved volti. And this gaslighting that you just need to learn how to counter it is fucking bullshit. And I know I broke the rules there and I know somebody is going to say children use this forum or whatever excuse to word police but I just needed to grab your attention. This is seriously really ridiculous. There have been multiple discussions on this forum revolving around seeker mentioning the facts that

A: It benefits from lag. If you thought you were prepared for the teleport you might not actually have been because it actually happened 1/20th of a second earlier or even before depending on your connection which may not seem like much when you account for

B: IT'S FUCKING INVULNERABLE DURING ITS TELEPORT MEANWHILE IT CAN SHOOT AT YOU SO YOU GOTTA WAIT FOR IT TO FINISH TELEPORTING BEFORE YOU CAN PUNISH IT IN ANY WAY SO IT JUST GETS FREE DAMAGE! WHICH IS THE EXACT PROBLEM VOLTI HAS! BUT IT'S WHATEVER WEAPON YOU WANT BOOSTED! WANT TO CLOSE THE DISTANCE WITH REVOKERS? WITH SEEKER YOU DON'T HAVE TO! DISTANCE IS INPERCEPTIBLE TO SEEKER! Sure, it may seem fine at the higher levels or if you play against similar level playersin some caees. But that's because you're not a lower level player playing against higher level seekers.

C: Also similar to volti its ability range is 100+ meters, which on some maps is enough to have FULL MAP COVERAGE FROM ONE SPAWN TO ANOTHER!

Learning to counter mechs/weapons isn't gaslighting. It's common sense. I would agree the fact that Seeker or Volti is OP in low SP matches, but not unkillable (maybe the latter with some simple mods and spammy guided builds is unkillable in many CPC maps) though learning to counter things is how we can progress through the game, and get more wins. 

Volti's ability is only 90m base, and the mech itself needs 2-3 implants (range and damage are necessary to make it toxic). It's well known that Volti is the most annoying in terms of gameplay in low SP. The devs might do something like reducing ability damage at lower ranks (like they did with Nomad and Dreadnought in an earlier rebalance)

Please do not lose your cool for such things, as nothing ever goes as planned in this game

22 серп. 2026, 07:36Вчора
07.04.23
221
Terminator

It's like geminis for example, all below 7k hanger players are calling for a gemini nerf, were as in the end game in needs an actual damage buff, I have gemini 16s all maxed on my maxed outlaw, I have the maxed damage legendary damage implant and a maxed guided pilot, in my matches I play, it takes 4 or 5 rounds to kill any mech because they're all maxed mech with maxed mods, so it's really no over powered at all, it's actually really bad damage and needs at least a 15% damage buff, but yes in lower power matches it can be powerful because mech hp is lower, thats why lower hanger players feedback isn't valuable because once they become a higher power hanger player, they will realise it's not over powered, so they need to stop complaining and just grind and build better hangers 👍 

Hey bro, u r being disrespectful towards low SP players! Having a maxed Hangar doesn't negate the problems of Gemini's crazy damage we have to tank through in our battles. Gemini is weak against ML mods due to it's low ammo count  (common in most sniper weapons) and not due to its damage. In low SP matches we do not expect a maxed Perimeter ML mod on a mech (even if its cheap to max them out on a common/uncommon mech), like there are players who only use 1 mod or even some mechs in low SP have mechs with no mods on it, and for such mechs with 1 or 0 mods; Gemini spammers will teach how to spam the entire game. How can you neglect feedback of all of these players who constitute almost 60-70% of the game, acting like a self-centered person who cares only about themselves

22 серп. 2026, 10:00Вчора
20.06.22
423
ThunderTechno0615

Learning to counter mechs/weapons isn't gaslighting. It's common sense. I would agree the fact that Seeker or Volti is OP in low SP matches, but not unkillable (maybe the latter with some simple mods and spammy guided builds is unkillable in many CPC maps) though learning to counter things is how we can progress through the game, and get more wins. 

Volti's ability is only 90m base, and the mech itself needs 2-3 implants (range and damage are necessary to make it toxic). It's well known that Volti is the most annoying in terms of gameplay in low SP. The devs might do something like reducing ability damage at lower ranks (like they did with Nomad and Dreadnought in an earlier rebalance)

Please do not lose your cool for such things, as nothing ever goes as planned in this game

My major issue is always acting like someone complaining about issues with a mech must automatically both be new and not know how to counter it, when first of all people aren't stupid, and second of all it doesn't take a genius to figure out when seeker teleports to you that you should probably turn around. I don't think anyone is standing there and thinking "yeah let me just stand here with my back to this guy and let him shoot me."

And then IIRC nighf fury has been part of some of the multiple threads discussing this mech and its many REAL ISSUES

22 серп. 2026, 10:01Вчора
20.06.22
423

that is why it fee like gaslighting

22 серп. 2026, 17:04Вчора
07.04.23
221
BAAB

My major issue is always acting like someone complaining about issues with a mech must automatically both be new and not know how to counter it, when first of all people aren't stupid, and second of all it doesn't take a genius to figure out when seeker teleports to you that you should probably turn around. I don't think anyone is standing there and thinking "yeah let me just stand here with my back to this guy and let him shoot me."

And then IIRC nighf fury has been part of some of the multiple threads discussing this mech and its many REAL ISSUES

It might be, I understand ur prblms in the game, but it's worth mentioning that no mech/weapon is OP on its own. Different people use different tactics (Some players say SP dropping is also a tactic which explains themselves) and tactics completely differ from the mech/weapon performance. The numbers we see for each mech or weapon are not just stats, but it's a measure of the performance given by them in ideal conditions (like 100% aim accuracy, zero endlag, perfect positioning and ability timing, etc...)

There are some really annoying spammy builds in Mech Arena, though they have limited number of counters, they can still be countered. Everything is unfair until we learn the system, and give these spammers a taste of their own medicine!

22 серп. 2026, 22:25Вчора
10.12.24
98
BAAB

Thinking about it, seeker actually isn't fine. In fact it's a slightly more risk involved volti. And this gaslighting that you just need to learn how to counter it is fucking bullshit. And I know I broke the rules there and I know somebody is going to say children use this forum or whatever excuse to word police but I just needed to grab your attention. This is seriously really ridiculous. There have been multiple discussions on this forum revolving around seeker mentioning the facts that

A: It benefits from lag. If you thought you were prepared for the teleport you might not actually have been because it actually happened 1/20th of a second earlier or even before depending on your connection which may not seem like much when you account for

B: IT'S FUCKING INVULNERABLE DURING ITS TELEPORT MEANWHILE IT CAN SHOOT AT YOU SO YOU GOTTA WAIT FOR IT TO FINISH TELEPORTING BEFORE YOU CAN PUNISH IT IN ANY WAY SO IT JUST GETS FREE DAMAGE! WHICH IS THE EXACT PROBLEM VOLTI HAS! BUT IT'S WHATEVER WEAPON YOU WANT BOOSTED! WANT TO CLOSE THE DISTANCE WITH REVOKERS? WITH SEEKER YOU DON'T HAVE TO! DISTANCE IS INPERCEPTIBLE TO SEEKER! Sure, it may seem fine at the higher levels or if you play against similar level playersin some caees. But that's because you're not a lower level player playing against higher level seekers.

C: Also similar to volti its ability range is 100+ meters, which on some maps is enough to have FULL MAP COVERAGE FROM ONE SPAWN TO ANOTHER!

Yeah that'sy point, in lower levels everything is hard that you face or feels over powered, because they don't ha e those things in their hangers so of course it's over powered, but we all been there, a lot of things felt over powered when I started, but that's the point in the game, you work hard save resources and gets those things yourself, in the later game nothing is overpowered, that's point so all this people crying for things to be nerfed just need to grind it out and they will see nothing matters when you hit the end game