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Suggestion about new game mode Campaign, blueprint feature, new mech and weapon idea

Suggestion about new game mode Campaign, blueprint feature, new mech and weapon idea

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25 серп. 2024, 14:1625.08.24
06.05.22
19

Suggestion about new game mode Campaign, blueprint feature, new mech and weapon idea

1. Gamemode Campaign: This gamemode will have the mechanism of action as same as the PVE mode: play through the level and will receive resources when complete it (credits, fortune keys, blueprint, golden ticket, crates). But the diffrent is in this gamemode, the topic is about the development process, lore about Mech Arena, the pilots' past. This idea is still in development so there will be some things that don't make sense but I hope this idea could be noticed by gamedeveloper and see it appear in M.A on someday in future (maybe in 4.0 version)


2. Blueprint feature: Game developers change the drop rate of blueprints of maxed Mechs and weapons to 0% and increase the drop rate of blueprints of unmaxed Mechs and weapons 


3. Mech idea

-Name: Fortress (4.0 spider )

-Epic mech

-Role: Tank 

-Energy capacity: 24 

-Speed (Mech form): 15 km/h

-Mech form HP (full): 166.000

-Ability: Defending Orb

-Ability cooldown: 11s

-Orb form HP (max): 108.000

-Orb form speed: 22 km/h

-Ability damage (max): 30.000

-Static electricity duration: 4 seconds

*Description of Mech abilitiy: Turning into an orb with higly defending ability, increase the mech speed. When orb form destroyed, making an electrostatic explosion slows enemies down significant (still can using weapon)


4. Weapon idea

Name: Voider

Legendary weapon

Barrage weapon

Energy cost: 8,12,16

Magazine: 1

Damage (max):

-16 energy: 92.000

-12 energy: 74.000

-8 energy: 55.000

Damage scale (2 enemies): 128%

Damage scale (3 enemies): 164%

Damage scale (4 enemies): 197%

Damage scale (5 enemies): 213%

Exist duration: 6s

Cooldown time: 11s

Effect radius: 14 m

*Description of weapon: Launches an artificial black hole at a target or obstacle and exists for a period of time, after the operating time ends, it will disappear automatically. Enemies will be sucked into the black hole within the radius of action and can't get out, while causing a disturbing effect on the screen. The more enemies sucked in, the greater the damage dealt

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26 серп. 2024, 08:5326.08.24
28 серп. 2024, 23:37(відредаговано)
26.08.24
1

I'm hyped definitely. But I won't lie, I'm feeling a bit low about no career-like game mode. Replayability is big for me. I am definitely excited for more mechwarrior don't get me wrong. https://vidmate.onl/   

26 серп. 2024, 08:5926.08.24
30.03.23
18

😮

26 серп. 2024, 12:5026.08.24
26 серп. 2024, 12:52(відредаговано)
06.05.22
19
jonal

I'm hyped definitely. But I won't lie, I'm feeling a bit low about no career-like game mode. Replayability is big for me. I am definitely excited for more mechwarrior don't get me wrong. https://vidmate.onl/   

That's ok, I understand that 🙂

Maybe if this could be in the game, developer will having some change and improve to make it more consistent and logical 

CrystalDrewCommunity Manager
26 серп. 2024, 14:4726.08.24
10.02.23
1928

Hello! Thanks a lot for sharing your ideas with us, you did a great job. Some comments on the points:

1. Gamemode Campaign - sounds rad! Actually, the PvE mode remains under development, and perhaps it may grow into some story mode in the future.

2. Blueprint feature - the issue is known, and we may look into ways to resolve it in the future. However, it's not a priority at this moment.

3. Fortress - sounds fun. Will take this idea into account. Perhaps it may serve as an inspiration for our devs in the future.

4. Voider - perhaps it's a little overpowered, but the overall idea is interesting and unusual. An artificial black hole may serve as a stunt zone, stopping or slowing down several opponents at once 🌀 How would this Weapon look alike btw?

27 серп. 2024, 00:5627.08.24
17.07.23
17

I really like the campaign mode idea! This would give MA a story line, and explain many of the map descriptions and lore.

27 серп. 2024, 13:2827.08.24
06.05.22
19
The General

I really like the campaign mode idea! This would give MA a story line, and explain many of the map descriptions and lore.

thank alot 🤗

27 серп. 2024, 13:3027.08.24
27 серп. 2024, 13:31(відредаговано)
06.05.22
19
CrystalDrew

Hello! Thanks a lot for sharing your ideas with us, you did a great job. Some comments on the points:

1. Gamemode Campaign - sounds rad! Actually, the PvE mode remains under development, and perhaps it may grow into some story mode in the future.

2. Blueprint feature - the issue is known, and we may look into ways to resolve it in the future. However, it's not a priority at this moment.

3. Fortress - sounds fun. Will take this idea into account. Perhaps it may serve as an inspiration for our devs in the future.

4. Voider - perhaps it's a little overpowered, but the overall idea is interesting and unusual. An artificial black hole may serve as a stunt zone, stopping or slowing down several opponents at once 🌀 How would this Weapon look alike btw?

I'm glad to here your feedback. Hopes some of this can help the developer in future

14 верес. 2024, 16:265 днів
30.08.24
5

I love your ideas, all of this would be awesome in game, especially the black hole launcher thingy