Some mech ideas
I got some ideas for yall. So there are five mech (two of them are both the same but different versions). The first is nebula, a medium support with the ability "orbital bombs". This let's you home in on three enemies at once with 6 bombs (1 target=6 bombs)(2 targets=3 bombs each)(3 targets=2 bombs each). These bombs deal a set damage in a small radius like, 25,000 dog per bomb? The next mech is a medium tank with the ability reflection shield. This ability spawns a square shiled infront of the mech and all projectiles will reflect of it in the direction the shield is facing (in return for hp). Something I am considering is having the allies be able to reflect as well. The next mech is sentry, another medium mech but an attacker. It's ability is turret (arachnos' ability but ur the turret).the mech will plant itself into the ground, thus being unable to move. The firing is similar to viper (without the rockets) and miniguns. The form will last ten seconds before you revert back into the movable form. The next one is a medium tank named leecher (only the tank idea, with the other version having another name). The ability is heal shield. It's like juggernaut where the shield is on duration. With this shield, all damage will heal your mech. The second version of this is a light support that is a legendary version of md. It's ability is energy dispel. It again, will not take damage but instead will absorb it and heal all allies in a radius(it has a delay as well). If no damage is absorbed, then it will still heal allies, but at a much lower rate. Also, the mech cannot heal itself. Now onto designs:
Nebula looks like panther
The reflection shield tank looks like sentinal and ares or bastion
Sentry looks like surge
Leecher looks like vortex and ares but four legs
The other version looks like cheeta and lancer
I'll leave the unamed mechs and stats to