Change Suggestions
Here is an (incomplete) list, containing a few suggestions for game balance:
- Chain gun should have a much higher max fire rate, plus larger mag (max fire rate is higher depending on rank)
- Rocket mortars should have a display object created in the blast zone on the ground, that syncs to all players to avoid that bug where you get no mortar warning (especially prominent in FFA)
- Gatecrasher's ion pod should instantly travel through objects, so you can't just move out of the way (or give us an implant to reduce the delay if that is too overpowered).
- Gravitron beams, when at max should have an implosion time of 2 seconds instead of 3
- When a repeater's magazine becomes empty, instead of reloading it shot by shot, it should fully reload in 5-6 seconds
- Increase tengu's jump height to the same as lancer's.
- Reduce the damage/double damage chance for javelins, a pair of jav 6s shouldn't be almost dealing 250k in a single volly (that happened to me).
- Increase the EM reload time by 1-2 seconds
- Give carbines a perk where each shot in a burst consecutively increases in damage (eg. A burst might look like (in terms of damage multiplier): 1x, 1.25x, 1.5x 1.75x, 2x)
- Nomad's dash should be omi-directional, like lancer's jump, as that will make him a bit stronger and also more unique.
That's all I can think of for now, I may come back and add to/edit this list.