Response Delay
I've been noticing a growing problem lately. There appears to be a lag in what I see on my screen and what the game thinks is happening. For example, I'll clearly get a shot off before being hit by an incoming missile, but I die and my opponent doesn't get hurt even though I see him dead center in front of me. That's the easiest example, but I think this problem is also accounting for some other issues I'm seeing such as getting hit by something AFTER I've moved behind cover. And then there's the massive problem with bots getting lock-on in less time than I've ever dreamed of it. I mean, when you make one step out of cover and not only are you locked onto but then hit too. That's too fast.
However, I also noticed a new one just now. Somehow I was locked onto by someone from 170+ meters. I can't think of any weapon that requires lockon that would possibly allow such a range.
The game seems to have a number of bugs that are creeping into it lately. As a developer, I know its tough, but please try to take care and keep these from continuely reappearing.
Thanks