The most disappointing NERFs/Victims of the mech and weapon grade update
If anything might convince the devs to reverse the damage of the mech and weapon grade update it has to be what about the game used to make us passionate about it. So I'm prefacing this with a call to action to list some of the most fun mechs and weapons in the game that got NERFed but didn't deserve it. Which was most things in this update but you know some things were particularly fun.
I'll start. I'm way too disappointed by how this affected Tengu. It had low energy capacity so it already had a high skill ceiling from the get-go. Moving in to strike your opponents with sky strike is a lot riskier than a dash, but it's a lot more satisfying to strike your opponents with the sky strike ability. Should you be close enough you can leap behind your opponent and strike them in the back at point-blank range or close to, which was especially devastating with shotguns. You could turn and shoot people in the back in the middle of your leap and as you're falling and bring people from 100% health to 0 within an instant and they get mad they don't know what hit them.
Tengu deserves better than a NERF like that. You have stupid 1 shot weapons like EM rifles that require much less skill to employ. Tengu can't 1 shot a thing. The shotguns can't 1 shot a thing. But together they used to be able to make it seem like you could 1 shot most opponents.