New Weapon Idea: Pinball
Variants: 16, 12, 8, 6.
Damage: half as much as a disc laucher with one bounce, same amount with two and 1.5× more damage than a disc launcher with 3 bounces. No damage with no bounces.
Range: 80 meters per bounce, meaning 240 meters total. If a shot from this has a fourth wall then the shot acts as if it hit a mech.
Speed: as fast as a carbine shot.
Ammo: 5 ammo with a shot delay of 1 second and a cooldown time of 8 seconds.
Abilities:
Richochet- bounces off walls so requires a lot of skill.
Charge Bounce- the more it bounces the more damage it does with 3 bounces being maximum
No Aim Assist- there is no aim assist so this weapon requires a lot of skill.
Special features: the shot doesn't have to be exact it jut has to be 10 meters from each to explode. When leveling up, 1⭐ to 4⭐ damage radius is 10 meters, 5⭐ is 13 meters, 6⭐ is 17 meters, and maxed out is 20 meters splash damage.
To the devs: if this idea gets implemented could I get a copy of each type of this weapon.