Balance idea - maxed perks
Since EM Rifles and to a certain degree Redeemer added extra benefits to maxed-out weapons/mechs, why not carry this over to other items as well?
examples could be:
Autocannons - Mag size 120, fire rate 800 rpm
Plasma Cannons - Projectile spd 125, optimal range matches max range
Pulse Cannons - Hit Cone 1.0, fire rate 700 rpm
etc. It's a progression of their current perks. Will it make any of these amazing? Not likely and adding extra benefits might be worth looking into just like Redeemer gets extra benefits the higher he goes. But this at least gives people incentive to look at more weapons, diversify, and choose what they like with actual potential benefits than just always going for the same thing every time.