My suggestion:
First parameter:
Activity
the question here is how we can solve the problem called "activity"
so one idea :
A type of pvp were all players who want to play report if they will play.This can happend if plarium desing a box
asking eatch player:
dear lord/lady
"would you like to participate in the current pvp?''
options
"yes" "no"
--
so the lord/ladies who will say yes will be reported to a list so lord sison will know that lord x will play
so since i have a list like that i know who is active and who will spend troop during tournament
but in case of during the tournament he/she loses all his/her troop ,then he/she should be automatically deleted from the list if he/she reports that he/she cant replace a specific amount of troop the next hours
Second parameter:
Distance
one more problem is the distance
since players is few we need somehow find some ways to bring them closer to eatch other since map it too big according to the activity
The problem with distance is something plarium should think how it could be effected during that type of tournaments,they have to understand the problem and design a type of tournament available to all players one time per month which will make pvp more interactive and more active again since pvp comes close to the death[players should have again the chance to hit active players close to them and feel again the old sense of pvp ]
thats the point of my suggestion we need again to feel all the old sense of pvp were active players were enough in our area,now the problem is that stormfall has enough active player but distance is big cause many active players left (or hide their troop and play in a pathetic way)
thats why we should find a way to gather again all those who is active and want to play pvp !