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May 27, 2019, 14:5305/27/19
231988

Сhanges you would like to see in the game

Greetings, Commanders!

We firmly believe that developing a good war strategy game needs a thorough plan and, of course, an open discussion with our players. Currently, we’re finalizing internal development plans for our strategy games. And we would like to hear your thoughts and ideas on which direction we should take to make the game as fun for you as possible. 

Tell us what changes you would like to see in Soldiers Inc. in the comment section under this post. With your feedback in mind, we’ll identify the key focus points for the long term development plan. 

Help us to make the game even better!


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Comments
May 27, 2019, 23:2505/27/19
05/01/14
1
Add a COLLECT ALL  Button to collect res and rewards 
May 28, 2019, 00:4905/28/19
02/02/17
2
For the medical lab I'd like to see a button that says "Combine all up to level 4", rather than just combine all or combine two.
May 28, 2019, 21:3805/28/19
May 28, 2019, 21:42(edited)
12/01/16
1

ciao ragazzi  cerco  adesioni alla mia coalizione........scrivete,,,,alla ally    by jonny



May 29, 2019, 09:4905/29/19
231988
It is not a problem that I want to discuss.....Not that I have any but I would like to ask you If there is any possibility that we get to see the Xenomorphs and the Predators again in the game..... I mean..... it was very cool and I would love to see the Alien vs Predator thing again in the game..... Farewell for now....
May 31, 2019, 03:1205/31/19
05/06/14
35

I think there that there should probably be a bigger combine thing where combines can formally join together in a "master combine" where they can work as one (coalition) so that they can do tasks together like take a mining complex where rather then combine 1 or combine 2 owning it the "master combine " owns it and they all have to put in if they want too get any thing out of it.

I believe this would make it fairer for smaller combines 
Jun 6, 2019, 14:0606/06/19
07/31/17
3

bonjour commandant.

j aimerais que les calculs pour les  combats ZHG soient les mêmes entre Higlands et Badlands 

actuellement cela demande plus de % pour Badlands que pour Higlands  et ceci est dommange .

ett nous sommes nombreux a avoir remarqué ce problème .

HITMAN

Jun 11, 2019, 10:0406/11/19
231988

Hello, commanders. Thank you all for your feedback. 


We've gathered it all and pass to devs. I hope that some of your ideas can be implemented in the game in the future. 


Wish you new victories in the game!
Jul 19, 2019, 10:1807/19/19
11/22/16
15

My Thoughts 

1) How an what will be the future of Cobra? More different Troops? More Building on the Base? Training Center expansion? 

2) Some clarity on Cobra S&D game play as its completely different than regular S&D where the system works with a Bank based on Value.

3) Future of UCAV? Do we need to gather more points for the future of can we just ignore them when all protocols are done?

4) Upgrade Designs : As Upgrade designs are required for the higher levels of Cobra Contracts and for the higher level of Buildings (Ammo, Fuel, Rations) they are HARD to get (and even buy, if that is what you can afford). 

5) Capability to send a Sapper with one click to ALL Combine members when you join a (new) Combine. 

6) Send a number of troops to all MC's in on click. (for example I want to send 25 Sappers and 100 Syndicate Creighton's to all MC of the Combine)


 
 

Jul 18, 2019, 12:2407/18/19
01/17/15
390

ok...so, first off:when sending out operatives on missions, (the way you have it now) when one returns, you have the screen auto-center him.

which is pulling it away from what the hell we were doing! now we have to scroll back up and find the operative we were working with, and sometimes have to reselect them too, which is really inconvenient... what's worse than that, is when i'm going down the line (from highest level to lowest level operatives) and while im sending them out,Again...one returns and the screen auto-centers on them and selects the returning operative, JUST as i am hitting the send button... now i'm going to be totally straight up with you, most of the time, when this happens, i'm cursing...

i just sent by mistake the wrong operative to the wrong Lv. flashpoint... 

normally i'll just find a way to play that diverts around the problem so it isn't as bad, but this freakin happens like ALL the time.

like, i was just watching my uncle play. this happened to him 4 times in one sitting. he said "i guess i'm just not meant to do this right now".

THERE IS AN OPERATIVE EXPERIENCE RACE GOING ON RIGHT NOW! we do not need this headache right now!

could you please change it so it doesn't do that anymore? (no more auto-centering on returning operatives) and (no more auto-selecting the returning operatives).

_____________________________________________________________________________________________________________________

2nd up: when was the last time we had an opportunity to get a hold of xenomorphs?

i mean, all of my units have a defense and offensive rating against them, unfortunately, some of us hadn't Discovered Plarium or Soldiers inc. yet.

i have been here since 2015 and you have NEVER hosted an event that included them. why NOT? that's like a whole section of the game that is being withheld from the entire player base, permanently? what was the point in the development team even spending the time to bring them into the game if you were never going to give them the chance to see the light of day? 

(I CAN'T THINK OF A BETTER EVENT TO HOST ON HALLOWEEN! LIKE EVERY HALLOWEEN!) Go ahead and tell me i'm wrong, anybody?

_____________________________________________________________________________________________________________________

3rd: more TACTICAL WEAPON OPTIONS please!

like the ability to call in Artillery strikes (1) time.

Deploy a Wing of Heavy High-altitude Bombers to "Carpet Bomb" a location.

A Special Satellite (Ping) that Recons a location with 100% chance of success.

Deploy "Mine Layers" to set a Trap for an incoming attack. (obviously, if the Raiders are 'Aviation units' they should bypass the mines as if they weren't even there)

(I DON'T WANT TO SEE THIS IN THE GAME EVER!) (bunker buster bombs) that can kill Bunkered Units...

just some ideas, use your imagination. i promise you if you add anything, everybody is going to Enjoy it.

_____________________________________________________________________________________________________________________

4th up: i would like to see this whole VIP thing become Publicly available to the rest of us schmucks. 

i know i haven't been playing as long as the rest of them, nore have i spent anywhere near as much $$$ as them, 

but i would Really like to see someone else try to Log more Hours into the game than i do... 

I mean, i don't have a problem paying for it either. just tell me what i need to do, i can do it, Yo! (Spend $1,000 on Purchases and Log 2 years active) ok, at least i know what i have to do now. (As is) you can only tell me bits and pieces of what's required, and then tell me in the end it's still like a random Raffle that the "Chosen Commanders" have the option to opt into VIP Status... that's just so Lame, and Completely, Blatantly showing Favoritism. don't get me wrong, i would have NO problem with it whatsoever, if you were shining some of that favoritism my way :)

_____________________________________________________________________________________________________________________

5th up: i REALLY! REALLY! want to see more of the Syndicate Missions telling more of the story with John Black, and Echo.

you got me all kinds of interested in the story of what's going on, and the next thing i know, there are no more syndicate missions and the story is just Over! like what kind of 'TEASER' Bunk is this? Finish the Story! 

how tict off would you be, if you go to the movies, and your watching this AWESOME movie. and just as the story starts getting really Hot and interesting and has you on the edge of your seat, in anticipation as to how it all unfolds... And they Roll the Credits on you before the Final Battle  even happens?!!  i guarantee that movie will get (0) stars!          just saying...

_____________________________________________________________________________________________________________________

6th: i would like to see the "Expansion Slots" that go on the outside of your base, like the "increase fuel production, or ammo" "increase movement speed" "increase base defense bonus", from Mobile Warfare retrofitted over here to us on Soldiers inc.

_____________________________________________________________________________________________________________________7th: i really do think you should apply "Syndicate Restrictions" on engaging bases that are Far beneath you. a Lv.106 Vs. a Lv.30 is like shooting fish in a barrel. to the point where you ACTUALLY have players that are Legitimately Forcing other players Right out of the game, like ENTIRELY!

and there is nothing you can say that is going to convince me that that poor Lv.30 has any kind of chance to do anything about anything that Lv.106 chooses to do to him.. (he can bunker up and spend down) yes, that is true... but what can he do about the streams of incoming raids and occupations he is receiving continuously like every single day. you know, because the Lv.30 made the unwise mistake of raiding one of the Lv.106's Farms, now the Lv.106 has to show the Lowb who the Boss is. (he can join a combine and ask for help). that is also true, but the Problem with that kind of logic and approach to the situation is that a Lv.30 does not have the Wisdom to make that kind of decision, nor does he really have the means to request the assistance of any combine he manages to make it into, (THAT I'M TELLING YOU RIGHT NOW, WILL NOT BE UP TO PAR WITH TAKING ON AN EXPERIENCED AND WELL ENFORCED, VETERAN, WHOM IS OBVIOUSLY ALREADY IN A TOP 10 COMBINE AS IT WERE). that Lv.30 is going to go find something more fun to invest his time into, and will never log into soldiers inc. again.
Jun 26, 2019, 11:0006/26/19
231988

Besticio said:


bellica ? startegia ??   richieste ??.

 none' piu nulla di questo 

 ci sini solo 10  patetici  ragazzini che girano con migliaia di truppe cobra . e vanno in giro ad uccidere piccoli giocatori. si perche non ce piu' guerra , startegia, divertimento. tutto e' un accordo ormai  accordo con tutti ,   .  avete fatto degli errori.


rimarrano questi 10 ragazzini a giocare tra' di loro..

Ciao, Besticio. Mi scuso per eventuali errori, sto utilizzando Google Translator.

Certo, puoi affrontare avversari davvero forti in questo gioco. Tuttavia, è un gioco di guerra di strategia hardcore quindi è una parte del gameplay.

Penso che la soluzione migliore per tali situazioni sia quella di un forte gruppo di giocatori. Non ho dubbi che è possibile far fronte anche ai giocatori più forti se stai giocando in un clan attivo.

Jun 15, 2019, 18:3506/15/19
01/17/15
218
patetico idee da bambini . non sai ancora come funziona il radar  PATETICO sta zitto che fai piu bella figura... e va a  letto la notte     debosciato
Jun 15, 2019, 18:3406/15/19
01/17/15
218
Red Terror said:

- I would like my radar to show all the repositories within its action area (currently some are hidden by the system).


- I would like my radar to also show the repositories occupied by low level players (currently the range of players I see on the repositories includes only high level players, over level 90-95! ... essentially I only find Power-Player, of level 115, 130 or higher! ... against which I can do nothing!).


- I had thought of introducing a vehicle with an antenna, which works as a repeater for the radar.

In practice, if you place this vehicle inside a base on the map ... it locates all the repositories and depots within a certain radius from it, even if these locations are outside the range of your radar's range (essentially it would be a "mobile radar", which you can place in any base on the map to discover new repo and depo).



- I also thought that in the "mercenary bar" you could introduce a "game room", in which players could challenge each other with mini-games multiplayers, in which they bet resources or objects.

for example, you could load: card games, billiards, dice games (like the Yatzhee), etc.

In addition there would be weekly rankings, where players who have made more high scores in games, take rewards.

In short: a game room to have fun in quiet moments.


Jun 7, 2019, 15:0806/07/19
Jun 7, 2019, 15:09(edited)
07/31/15
1685

- I would like my radar to show all the repositories within its action area (currently some are hidden by the system).


- I would like my radar to also show the repositories occupied by low level players (currently the range of players I see on the repositories includes only high level players, over level 90-95! ... essentially I only find Power-Player, of level 115, 130 or higher! ... against which I can do nothing!).


- I had thought of introducing a vehicle with an antenna, which works as a repeater for the radar.

In practice, if you place this vehicle inside a base on the map ... it locates all the repositories and depots within a certain radius from it, even if these locations are outside the range of your radar's range (essentially it would be a "mobile radar", which you can place in any base on the map to discover new repo and depo).



- I also thought that in the "mercenary bar" you could introduce a "game room", in which players could challenge each other with mini-games multiplayers, in which they bet resources or objects.

for example, you could load: card games, billiards, dice games (like the Yatzhee), etc.

In addition there would be weekly rankings, where players who have made more high scores in games, take rewards.

In short: a game room to have fun in quiet moments.

May 30, 2019, 16:0105/30/19
03/04/19
3
I have a small suggestion that would make game play more streamline for us. Can you please reduce the amount of popup windows asking for our/games permission for the action we just selected. Example: When going full screen; do we need an allowance screen or if clicked by mistake wouldn't it be just as easy to click the little button again to minimize???? Also in the Armory section when selling something, do we need the third popup window telling us what we just sold AFTER asking if we were sure???? Thanks T
May 28, 2019, 02:2305/28/19
231988
Hola Comandante , como todos sabemos las Sedes o HQ como son mas conocidos los cuarteles Generales de Grupo solo tienen un hito que les permite mantenerlos en el nivel 5 creo que esto deberia cambiar ya que los Grupos pequeños no podemos mejorar mas y estamos a merced de los Grandes Grupos  al menos deberiamos poder subir la Sede al nivel 7 o 8 hay deberia haber otro hito  y aun asi los Grandes Grupos seguiran teniendo todo el poder , pero los pequeños Grupos estaremos mas contentos mejorando nuestra Sede y en algo nuestras unidades , Otra cosa es los Grandes torneos con grandes premios estan echos para los Grandes Grupos y Los Grandes jugadores o mejor dicho los que pueden gastar en el juego esto Yo lo entiendo porque aparte de un juego es un negocio y asi es como Ustedes pueden desarrollar o mejorar mas el juego , pero al menos una vez al mes  o cuando ustedes lo decidan , deberia haber un torneo para grupos pequeños donde tambien podamos ganar algunos buenos premios o al menos hacer un Torneo de Grupos dependiendo a la cantidad de jugadores que tenga el Grupo ya que es imposible que un Grupo de 2 de 5 o 10 jugadores logre conseguir 1millon en ZHG en un torneo o 2 millones de experiencia , al menos una vez piensen en los pequeños porque nosotros aunque de manera indirecta colaboramos para que Ustedes tengan mejoras , porque somos nosotros los que le damos batalla a los Grandes jugadores , sin mas que decirle me despido de Usted Comandante esperando que esto ayude en algo mucha suerte y saludos.
May 27, 2019, 17:1405/27/19
05/01/16
7
Pur comprendendo che per i gestori del game ci debba essere un ritorno economico credo, innanzi tutto, che si lasci molto spazio a chi ha la possibilità di spendere per potenziarsi ed è, invece, lasciato poco spazio alla strategia e/o alla tattica. A supporto di quanto espresso cito, per esempio, l'utilizzo dei rinforzi;  allo stato attuale le forze inviate in supporto ad un'altra base possono essere manovrate esclusivamente da chi le ha inviate mentre sarebbe più "tatticamente" corretto lasciare decidere al Comandante che le riceve quando impiegarle in relazione ai tipi di attacco  ai quali si è sottoposti e la forza che si immagina possegga l'avversario di quel momento. Questo è solo un esempio ma spero possa aiutare a migliorare il gioco.
May 27, 2019, 16:2705/27/19
231988

There needs to be more clarity when it comes to game play, awards, and features.  Example: GmbH, how and where can this Platinum Agreement be found and how do you obtain one ?


Why do we have special operatives and what do they provide as the ranks and tiers go up ?


Beta Access Codes, how and where can you obtain them ?  Or can you only obtain through purchasing something ?


Just go through the program, provide clarity...

May 27, 2019, 16:1505/27/19
04/21/16
1
I'm sorry. But I am still having problems with the app. I have win 10 with edge browser. Many time when I open the app the launch button is not usable. And after this last update when I open the app the page stays black. I can't even use it. So I am forced to continue to use the web browser. I've restarted my computer and cleared my cache and still no luck. It would be nice during events that when the Firedrakes and Creightons are awards need to many points to get any good amount of rewards. Say like the Maulers are awarded the points needed are fewer. Great game, I enjoy it. Keep up the innovations you bring. Sorry I have no revolutionary ideas for you today. But when I do have one I will forward it to you. Just please fix the app. Have a great day!
May 27, 2019, 15:5405/27/19
03/05/15
1

divertente??

 troppo divario tra giocatori VIP , e giocatori non VIP.

 piccole coalizioni  non crescono ,e sono nelle mani della bramosia di XP  di pochi VIP.