An all-to-common cheat must be eliminated.
For nearly a year we have been plagued by "planted towns" that enter our kingdom for the sole purpose of giving away points to our opponents during Fury and KVK events. Permitting a clanless town to surrender points is a huge mistake by Plarium. All opponents can attack clanless towns without any loss of points. Being consistently in the top few kingdoms based upon influence, we are always facing the same opponents (also high influence) which makes us an easy choice for the cheating planted towns to select to move to. There are a variety of solutions to this problem.
Solution 1: attacking clanless towns earns no pts.
Solution 2: Net pts. lost by any town should be limited to a certain percentage of the town's non-troop influence.
Solution 3: No pts. can be earned by attacking a town that was formerly a member of your kingdom/clan.
The problem is not limited to town battles but occurs also on tiles.
Solution 4: all tile battles should be limited in score to the maximum number of T1 that would ever be used for yielding (150K for example).