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MINIMUM Score to win CVC Category

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31 март 2020, 16:3831.03.20
307163

MINIMUM Score to win CVC Category

It's getting old to watch clans get 1 t-1 hit and never attack again to win CVC Categories.  There needs to be minimum score based on league sizes to to win a category.  Example:  Asguard league needs 1B points in killing enemies to even be able to take the win on the category.  Right now the CVC is not manageable.  People are afraid to fight.
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29 апр. 2020, 01:3129.04.20
29 апр. 2020, 01:32(отредактировано)
06.03.17
24
Simple fix would be to add a decay to score by X amount per X mins until score expires if there was no activity on a given stage. 
17 май 2020, 06:4617.05.20
20.06.17
24

I agree with you. The categories were not a terrible idea, and stopped the last minute training and sh boosting, but the attempt to fix the initial problem has meant that when a clan wins a category, they basically stop fighting, or farming on tile without DGs.  


Clans with lots of smaller players are at a disadvantage especially when running the siege tower. So, my suggestion is to get rid of the total number killed, and add running tasks to a new category (tasks only seem to score in KvKr nowadays). 

25 май 2020, 02:3425.05.20
22.04.20
6
I second this. My clan lost a CVC where we scored 30 trillion points and each category was insanely close and hotly contested because one person sent one t1 to their pop and got killed. It was the dumbest way to lose ever
1 сент. 2022, 18:0501.09.22
28.01.19
2

so basically you just want to bully smaller players what is stopping you from attacking them? 

4 сент. 2022, 11:4904.09.22
15.09.15
219

I quite like the current set up - our single oponent had more influence than our entire clan  and at lv40 was several palace levels higher than our biggest players, but it was a close contest all the same - until he made the mistake of farming without domain shields at the end because of his much stronger troops. A "failed" attack on one of his tiles was enough to win us that crucial 4th category. (I.e our attacking troops didn't knock his troops off the tile but they did not need to in order to win the attack category).