Visible distinction between message types in main HUD
Hi,
I would like to suggest to have a better overview which new messages are waiting in the message center (type wise).
This would also be very useful to all who are playing completely without sound, not noticing that a message arrived, even though a popup might be shown. But e.g. while killing invaders this popup would never be seen anyway.
I created a small preview for this:
Cheers, Dany
ID: 19648580