daenerystargaryen said:
The bad thing is good clan likes active player, I was kicked out from a clan when I was not active for a few days.
our clan is small ( 17 members ) but we are in the top 10 clan from our kingdom
usually, new small cities join us and stay some time for grow... but once lvl 21 or above, they leave us because the helpclansman is not effectieve for big city due to small amount of members... somehow, we are a nursery
being inactif for a time is not a issue if you inform a elder or chief about it... some people have a real live and cannot be always online
but we are unforgiven to those in clan who loose shield... enough gold from clan event for be always shielded
The most important in our nursery clan is our 4 hyperfarm lvl 25... they feed the little one and help them to grow
At kingdom level, we have a special clan too... a dead one who is open to everybody... plenty make a visit to it because all the stronghold gear is researched in these clan... it is somehow our marketplace for stronghold armor... people visit and remain a few hours only to craft armor...
What is really intended with this game is to be in a clan... big one and small one help each other... big one feed small one with rss, make pts in event, teach them how to play... small one help the big one with the helpclansman and use reward from event for grow...
A city below lvl 21 cannot do a lot... lvl 21 is important because upgrade from 20 to 21 double rss production... and there is important function in a clan who don't ask a big army... like being a bank... same a tile hitter don't need a nig army... enough for a single march who attack non stop tile...
It's not a game if I can't fight back.
i am a lvl 26, +1 bil influence but i attack rarely... i am a spy specialist and it is my duty in the clan to spy and give information to the big warrior ... my secondary speciality is archer but only strong in defense, used for make trap... i trap our dead city or tile...
i have 4 other lvl 25 cities who have only 1 horseman... each is specialized in 1 type of rss and produce around 20 mil of these rss each hours... they are hyperfarm and never fight... but they feed the clan bank and the stronghold...
In real life, a army is nothing without intelligence... or without kitchen... in this game, in my clan, it is my function
It is what i like in this game... at clan level, it is more about strategy that only about fight... if i want to only fight, i have other game like first persoon shooter... mechanic in viking is complex and allow a lot of usefull speciality