I disagree that these statistics would be worthwhile - except as a club to beat people with. In the CvC and KvK events it doesn't matter if you give up points to your opponents as long as you score more points than them overall. It is a "the end result is what matters, not the process of getting there" situation.
If your clan or kingdom is constantly on the losing end of the fight, then I would suggest that it's a problem with motivation. That being the case these statistics won't help you, but changing your attitude towards others in your clan, or other clans, might.
Not as a club but as a learning tool for Chief's to see how their clan is doing compared to other clans in the kingdom, clans should be working together, helping one another and offering advice to help smaller clans grow.I disagree that these statistics would be worthwhile - except as a club to beat people with. In the CvC and KvK events it doesn't matter if you give up points to your opponents as long as you score more points than them overall. It is a "the end result is what matters, not the process of getting there" situation.
If your clan or kingdom is constantly on the losing end of the fight, then I would suggest that it's a problem with motivation. That being the case these statistics won't help you, but changing your attitude towards others in your clan, or other clans, might.
CIM said:
When you don't score more points than you gave up and you go around bragging about how many points you scored and use that as a club against the smaller clans ... and it's obvious that the bragging clan lost more than they gained then it would be nice to have it in black and white for them to see it ... and maybe shut them up ... and stop them from using the club of how much they scored (not counting how much they lost).
Who cares what someone brags? All that matters is whether you win the KvK, not by how much or whether it was a "beautiful victory".
Well when a Kingdom over and over does win KvK then it might be good to look and see what could be causing the problem ... and this information will help make that clear ...
There is one very important point that this feature would quickly identify.
It has been mentioned that some Kingdoms strategy for winning KvK is to set up a new town and send it to the opposing kingdom, join a dead clan with open membership and stock it full of T5 troops. As soon as the KvK starts they can waltz right in and generate 3 billion points no problem. If the other kingdom starts to catch up, spend a few more $$$'s and they're back in a comfortable lead.
This feature would let us know where these points are coming from, from there it would be easy to track down the active town and keep watch. At the very least it would identify that the EK is winning by cheating, not by any fault of our own.
Having the knowledge of that happening doesn't stop it happening, so the statistics are pointless. I doubt Plarium will do anything to halt that practice, as the people who engage in it spend $$$ to make it work.
The only point of having statistics that CIM suggested is to regulate the game, and this game is not liable to such regulation because people are chaotic - they aren't robots. You will never be able to make everything like clockwork in this game, and it's pointless trying to achieve that.I'm not saying that it would stop it from happening, what it would do is help us identify the enemy in our midst and as a kingdom we could monitor that town and if the EK shows up to score on it again we might beat them at their game and ambush them at the same time but you're probably right, Plarium would never implement anything that may reduce their income...