
I agree with you! Software is always important. I could also advise using the software to accept requests and so on. For example, I tried call routing software and I like it. It is for transparent and reliable tool for the optimization of the marketing strategy. I will leave a link to get more info
You make a valid point—investing more in quality assurance is essential for any gaming company like Plarium, especially in such a competitive industry where buggy software can easily push players toward alternatives. A stronger focus on testing, with a better balance of software quality engineers to developers, would not only reduce frustration but also boost user retention and long-term revenue. Just as tools like test de pureté ado garçon provide a structured way of measuring certain aspects, rigorous QA processes provide a structured way of ensuring games are polished, reliable, and enjoyable for players.
I agree with the general idea, especially from a player’s perspective. When bugs keep appearing, it slowly erodes trust, even if the core gameplay is fun. Strong QA processes help catch issues before they reach users and make updates feel more reliable. That consistency is what keeps people invested over time. With so many alternatives available, switching games is easier than ever, so retaining players depends heavily on experience quality. Some studios address this by expanding their QA and development teams globally, which is becoming more common across the industry, as outlined here: https://qubit-labs.com/resource/where-to-hire-software-developers-in-2025/. Focusing on quality feels like a smart long-term move.