
I have to agree the offense vs defense ratio is not enough to earn points just like when you send a unit to a bg to test it to see whats there you won't gains any points
http://prntscr.com/dogoj9 <==>==>
Jezebel said:
Not False actually since it says you kill. We all know no one gets even 1 XP when killing an archer(single unit) most of the time i have got the points on is more than 5 archers.I have to agree the offense vs defense ratio is not enough to earn points just like when you send a unit to a bg to test it to see whats there you won't gains any points
http://prntscr.com/dogoj9 <==>==>
2 archers are worth nearly 1 point not exactly 1 point. If this adds up you should have atleast 1 point for the 4 archers you have killed.I've just noticed. I have hit this guy with 2 archers twice. So thats 4 archers killed. And yet my 'Destroy Units' Personnel event is showing 0 kills also. Surely even an archers life has to be worth something???
yes but the information posted for the tournament says you will gain points for ANY unit killed - yes archers are not worth points typically but the information posted in the tournament is misleadingJezebel said:
Not False actually since it says you kill. We all know no one gets even 1 XP when killing an archer(single unit) most of the time i have got the points on is more than 5 archers.I have to agree the offense vs defense ratio is not enough to earn points just like when you send a unit to a bg to test it to see whats there you won't gains any points
http://prntscr.com/dogoj9 <==>==>
It simply means that you get points if you can make the count move. So the basic game mechanics still play.Warrior said:yes but the information posted for the tournament says you will gain points for ANY unit killed - yes archers are not worth points typically but the information posted in the tournament is misleadingJezebel said:
Not False actually since it says you kill. We all know no one gets even 1 XP when killing an archer(single unit) most of the time i have got the points on is more than 5 archers.I have to agree the offense vs defense ratio is not enough to earn points just like when you send a unit to a bg to test it to see whats there you won't gains any points
http://prntscr.com/dogoj9 <==>==>
Snowgoon said:
I get 76 points for killing 126 archers - Combat Algo is fubar since they nerfed it and added the victory tax
What surprises me is that all have not figured out by now that the game often misleads us as to the Great and awesome prizes we can get. Anyone notice exactly how meager the prizes have been getting truely disgracefulThere is no real rewards, because the cost of obtain the rewards is greater than the value of them.
Eugenia Misura said:
Lords and Ladies, please remember that you should incur losses from your side in order to get PvP points. If losses on your side are too small, you won’t get any points.
Exactly how many losses?
toggit lost 33 units and killed 10 Cavalry worth 90 Power Points but got NOTHING? - http://image.prntscr.com/image/262aa15c0a3a4c0cba5f46dac7a00dd6.png
How many points did the attacker get?
This new algorithm nerf needs to be explained
We can have NO CONFIDENCE in this game until the new combat algorithm is dissected - I am sick of seeing mysterious EXTRA losses and reduced rewards for everything
toggit said:
same problem here - no pvp points and no hamlet harvest points either .... not even 1xp
and how was he able to attack my hamlet in less than 4 minutes when his castle is over 100 miles away?
Nobody would waste expensive boosts to send 10 great lordsSomething is very fishy
Dear Lord
you are defending and your looses supposes arround the 1% of battle, i think this percentage is not enough to get xp points so there are no xp for this circunstance
now im not so sure how much is the min percentage to loose to get xp points. maybe another more expert lord could answer better than me but i as i said the battle is not fair enough to get xp.
RegardsSnowgoon said:
As an attacker I can easily get points even when I have ZERO losses - this is all fubar
The entire combat system is geared towards heavily outnumbering our opponents, so why should it be different for defenders?
This is just another example of game imbalanceWe need a FULL explanation, not just some vague approximation
Its well known since the begining of the game that you get more xp and points attacking than defending. you need always more resources and more time to build offensive troops than defensive troops.
RegardsEugenia Misura said:
When player defends, and his/her losses are very small compared to the total number of Units that took part in Battle, PvP points may not be received. This feature was added a long time ago to prevent certain ways of cheating.
The 3% rule was added in 2014 and was dumped within a few weeks because all players hated it - http://prnt.sc/dstag8
PvP/Exp points need to be given for every unit killed - this is the way it works for attackers, so defenders should not be treated differently
This all adds to game imbalance .... which is already heavily weighted in favour of attackers
Just another job for your devs during 2017 to give defenders a level playing field. The entire combat system needs a spring-clean
Gadheras said:
Warrior said:
Well, if you defending a settlement or a hamlet, you don't get this bonus do you. And I believe the thread is about hamlets. As for castles. Not everyone can afford to spend an arm and a leg to upgrade their castles with walls and then level them all the way up either.I would beg to differ on this..Please see my views
The game has been in favor of Defender,
1. The defender get 30% revival for free Attacker looses everything he losses
2. The defender is supported by the the castle defense bonus whereas Attacker only carries the normal boosts that can also be with the defender
3. The attack on a castle would only be done by single player league attack not possible where as the defender castle can be defended by the league player and also be benefiting with the castle defense bonus of the castle
If you still think that it favors attacker just because of the power of the troops, then i say it is balanced.
So i think 3% losses for the defender seems good idea it would actually mean on 2% loss actually since 1% can be revived back.. but that is just my thought..
i am sure but i am not talking about 30k castle defense .. only talking about 10k which is achievable with being in an active league and participating in league events etc 10k means 100% which is also a good boost..
Warrior said:
I would beg to differ on this..Please see my views
The game has been in favor of Defender,
1. The defender get 30% revival for free Attacker looses everything he losses
2. The defender is supported by the the castle defense bonus whereas Attacker only carries the normal boosts that can also be with the defender
3. The attack on a castle would only be done by single player league attack not possible where as the defender castle can be defended by the league player and also be benefiting with the castle defense bonus of the castle
If you still think that it favors attacker just because of the power of the troops, then i say it is balanced.
So i think 3% losses for the defender seems good idea it would actually mean on 2% loss actually since 1% can be revived back.. but that is just my thought..
The problem with this is that the defender has no control over the size of the attacks sent at them. What if I have 50 million defense on a hamlet, and it gets attacked by 20 people with 2 million offense each. I might only lose 500k defense on each attack, but in the end I've lost 10 million defense in total and not gotten any points. It doesn't matter to me that the attackers lost a total of 40 million offense, because I didn't get any credit for killing it.
BiohazarD said:
The problem with this is that the defender has no control over the size of the attacks sent at them. What if I have 50 million defense on a hamlet, and it gets attacked by 20 people with 2 million offense each. I might only lose 500k defense on each attack, but in the end I've lost 10 million defense in total and not gotten any points. It doesn't matter to me that the attackers lost a total of 40 million offense, because I didn't get any credit for killing it.
Well said, I agree totally
