
Very good questions, Lord Mehnslayer, thank you for your interest.
Have the developers ever had to deal with multiple projects at any one time, and if so, what sort of priorities were put in place to make sure those projects were done on time? Also what type of priorities get the most attention and why?
Indeed, the developers are dealing with multiple projects, but for each project there is a separate team. To get done everything on time the teams are using agile software development methods. The highest priority naturally goes to critical issues and bugs that keep players from playing the game, then go new features and improvements.
How does the company including Community managers and support staff handle not knowing exactly what is going on all the time and having to deal with the community if the developers decide to change their mind after a short period of time on a specific project?
In our environment the teams are working closely with each other and inform each other on important things. However, like in any process, there are hiccups. With games of this size and complexity they are unavoidable. They have to be dealt with when they appear, depending on the situation. And after they are dealt with we make sure they don't recur.
ferdi887 said:
There is an annoying ingame popup insisting you logon via social media such as Facebook & twitter. Problem is when you do log on you start over with a completely new game. How can I link the original game I'm playing to my Facebook page? Thank you
Dear Lord Ferdi,
There are several different platforms for Stormfall: Age of War.
Plarium, Kabam and Facebook are some of them.
These are all different servers and you cannot play the same account on different platforms.
If you have an account on any of the Facebook servers, that account will not be on the other platforms.
You can, by all means, start new accounts on either or all of the other platforms should you wish to.
I hope this clears up any confusion and that you have fun playing on all or whichever servers you play on. :)
For what it`s worth, I totally agree that the popup is annoying just appearing in the first place, worse, it cuts you off from any chat or mails you happen to be doing at the time also.
It`s 1 of 2 things that are unpopular and people would like to be removed.
Wyz.
Hello, I've been playing Stormfall for a week now and have progressed nicely. However, I'm attempting to logon to the game via Facebook (as the annoying ingame popup keeps telling me to do) and I can't find my original game.
Lord Ruffneck, sadly you won't find your Facebook castle on Plarium. com. These two servers have no connection between them whatsoever. Therefore you will need to start from scratch if you want to continue on this sever. You are more then welcome on Plarium.com 
lord oberon i have a question
whats the point of making stronger units when whith the same recourse you make more force if you chose to build small units
example
the price of warlock and the price of pikeman shows me something simple:
whith the same gold and iron of one warlock i have much more bigger force if i make pikemans and if i spent my recourse on pikemans so if i spent the available recourses on warlcock less force ,thats happening on all big units for example archers and golems
if i have 10 k iron and 10k gold the force of archers will be more than the force of golems whith that recourses
sison said:
lord oberon i have a question
whats the point of making stronger units when whith the same recourse you make more force if you chose to build small units
example
the price of warlock and the price of pikeman shows me something simple:
whith the same gold and iron of one warlock i have much more bigger force if i make pikemans and if i spent my recourse on pikemans so if i spent the available recourses on warlcock less force ,thats happening on all big units for example archers and golems
if i have 10 k iron and 10k gold the force of archers will be more than the force of golems whith that recourses
Uh? because pikemen and archers is weaklings. and die very fast. Quality of units is more important than quantity.
sison said:
lord oberon i have a question
whats the point of making stronger units when whith the same recourse you make more force if you chose to build small units
Greetings! It's entirely up to a player what units to build and use in their game. All units have different stats so that a player can gather a custom army that meets their own needs and style. One may prefer a lot of weak units and the other player may want to just have several powerful ones at their disposal. I believe it is most effective to have all types units in your army. If you personally believe that a large quantity of smaller units works better for you keep building them. Lord GADHERAS has his own opinion on the subject. To each his own 
There is no right or wrong. Just don't attack with defense and vice versa.
hi dear oberon dear moderators anyone is available see my question i would apreciate the time you spent on it.
i understand we can 't say the mechanics of the game but i will try express somethink .
lets say we have 2 units(x+x) and they play against one unit(y)
the attack of every x units is 50
the attack of the y unit is 100
so we have equal offensive power.
lets say now the deffense of every x is the half of the y
so we have equal deffense also ,
the results of crashing eatch other in case of both play like attackers will be?
all this on my try to understand the killing system
My advise - don't use your Legendary Units on Battlegounds if you treasure them. Or use at your own risk. You could lose them, and most probably willLord Oberon,
I am familiar with the concept of banking battlegrounds & collecting a payout. My question pertains to legendary units in BGs, how exactly do they get counted? I ask as I have been wondering if I should turn in my heroes & niathis.
Thank you for your time!
