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Champion auto-delect broken

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11 фев. 2018, 16:5611.02.18
13.12.14
1282

Champion auto-delect broken

Facebook servers

Many of our Champions are auto-selected by default and is impossible to control the selection box


https://prnt.sc/id76zh


https://prnt.sc/id77fx



p.s. What happened to the facebook button? - http://prntscr.com/i45p4b


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12 фев. 2018, 09:0812.02.18
12 фев. 2018, 09:09(отредактировано)
220504

Hello, Lord!

Please provide us with the more detailed information about the issue. Here is an instruction how to report bugs.
12 фев. 2018, 14:4012.02.18
12 фев. 2018, 15:01(отредактировано)
13.12.14
1282

Agent Pavel said:


Hello, Lord!

Please provide us with the more detailed information about the issue. Here is an instruction how to report bugs.

Step one - go to facebook

Step two - try to send any spy mission without your Phantom being AUTO-SELECTED (not just spy missions - test them all ... only raids seem to be working as intended. Tempest is not auto selected)

https://prnt.sc/id76zh


Champions should ONLY be auto selected if the box is ticked - http://prntscr.com/ido7zd




13 фев. 2018, 09:4313.02.18
220504

Snowgoon said:


Agent Pavel said:


Hello, Lord!

Please provide us with the more detailed information about the issue. Here is an instruction how to report bugs.

Step one - go to facebook

Step two - try to send any spy mission without your Phantom being AUTO-SELECTED (not just spy missions - test them all ... only raids seem to be working as intended. Tempest is not auto selected)

https://prnt.sc/id76zh


Champions should ONLY be auto selected if the box is ticked - http://prntscr.com/ido7zd




Thank you for the details.

This case is not a bug. The box allows the game to choose the strongest Champion from your squad. However, if you send an attack/spy/siege, the game will select the Champion you have used before for the same target.
13 фев. 2018, 09:5413.02.18
13 фев. 2018, 10:11(отредактировано)
13.12.14
1282

Agent Pavel said:


Thank you for the details.

This case is not a bug. The box allows the game to choose the strongest Champion from your squad. However, if you send an attack/spy/siege, the game will select the Champion you have used before for the same target.

We do not want our Champions to be AUTO-SELECTED. We do not want the GAME to choose, it should be OUR CHOICE

I am sick of plarium taking control from us, micro-managing everything and causing us to make unnecessary mistakes


Sending Low-Grade Stonebreakers to any Fortress would be suicide - they are certain to be stunned

What is the point of the Check-Box if the game completely ignores it, and ignores our wishes??????

We need a default option to send NO Champion, then each player can CHOOSE to tick the box or not

If the game is auto-selecting by default then the box should be ticked by default - then all we should need to do is untick the box to set this as default





13 фев. 2018, 10:2313.02.18
220504

Snowgoon said:


Agent Pavel said:


Thank you for the details.

This case is not a bug. The box allows the game to choose the strongest Champion from your squad. However, if you send an attack/spy/siege, the game will select the Champion you have used before for the same target.

We do not want our Champions to be AUTO-SELECTED. We do not want the GAME to choose, it should be OUR CHOICE

I am sick of plarium taking control from us, micro-managing everything and causing us to make unnecessary mistakes


Sending Low-Grade Stonebreakers to any Fortress would be suicide - they are certain to be stunned

What is the point of the Check-Box if the game completely ignores it, and ignores our wishes??????

We need a default option to send NO Champion, then each player can CHOOSE to tick the box or not

If the game is auto-selecting by default then the box should be ticked by default - then all we should need to do is untick the box to set this as default





I understand and appreciate your intentions. Please follow this link to leave the suggestion for our Community Managers. It will be considered and forwarded to the developers. 

Since the issue has not been classified as a bug, the topic will be closed. 

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