Hello, everyone!
This time, we’ve focused on making some highly requested improvements to a few existing features. Here’s all you need to know about this update:
Now, after you collect your 270th Daily Login Reward, you’ll start a brand-new daily login program with 30 Days of rewards! This new 30-day program will reset after you collect all of the rewards, then you’ll be able to start all over again each month. The new program includes Accessories, Glyphs, Gems, Chickens, Silver, Shards, Energy, XP Boosters, Tomes, Charms, Forge Materials and XP Brews.
We are increasing the number of slots in your Artifact and Accessory Storage from 700 to 1000. We are also increasing the number of slots in your Champion Collection from 200 to 300.
- The Scarab King’s Vile Absorption skill has a new visualization. He now places one hit for each buff on the target, instead of one single hit.
- Champions killed by the Magma Dragon’s Overburn skill now die properly instead of remaining standing with an empty HP bar. That was, uh, weird.
- Fixed some visual bugs for Rhazin Scarhide’s, Longbeard’s and Skullcrusher’s skills in the Doom Tower.
- Fixed the order of actions in Faceless’ Lightning skill according to the description.
- Master Butcher’s Heat Exchange passive skill now works correctly with the Robar’s Wild Swing skill.
- The Evil Eye Mastery now works correctly with Skullcrown’s Wave of Souls skill, decreasing all enemies’ Turn Meters.
- Candraphon now places an extra hit with his Punish Hubris skill if the target has buffs.
- Cupidus will now correctly be frozen by Freeze debuffs placed by Tormin the Cold.
- Prince Kymar now doesn’t remove Unkillable debuffs from Skullcrown before attacking her with the Abyssal Gaze skill.
- Steelskull now heals allies correctly with the Cleansing Spell skill after removing a Heal Reduction debuff.
- Fixed the bug that caused dead Spiderlings to show up in the Info popup in battles in the Spider’s Den.
- Fixed visual bugs with Freeze debuffs and Champions moving around the battlefield.
- Clan Boss battles now don't start in Auto mode.
- Fixed the bug that showed an empty battle result window if the Doom Tower reset while you were still in a battle in the Tower.
- The time spent in-game is now displayed correctly in the Clan Activity Quests window.
- The time left until Tag Team Arena refresh is now displayed correctly after locking and unlocking your device.
- Refactoring and general optimizations.
That’s everything we’ve got for you! Let us know what you think of these changes on our forums, and keep an eye on the News for more updates soon.
"Prince Kymar now doesn’t remove Unkillable debuffs from Skullcrown before attacking her with the Abyssal Gaze skill."
You do realize that the skill specifically states that it removes all buffs, THEN attacks, right? You're going backwards here. You should be fixing Rae to do the same thing. Her A3 LITERALLY has the same text.
"Prince Kymar now doesn’t remove Unkillable debuffs from Skullcrown before attacking her with the Abyssal Gaze skill."
You do realize that the skill specifically states that it removes all buffs, THEN attacks, right? You're going backwards here. You should be fixing Rae to do the same thing. Her A3 LITERALLY has the same text.
wrong. His skill reads: "Attacks all enemies. Removes all Buffs. Places a [Sleep] debuff for 1 turn."
Really happy for this patch and indeed Coldheart now seems to do what previously announced.
I wish you would have included 1 legendary book in the 270+ daily reward, that's really the one thing missing there: 9 months into the game you should be reward with a lego book a month for keep logging in.
Last thing, please consider moving to an agile approach of rebalancing champs and AI fixing on a monthly bases (even every 2 months would be great). It was great to give a 1in100 chance to get a Sir Nick but now you get 1in100 players more complaining about is silly AI.
Food for thought...
For those who paid coin to increase the champ vault to 300 - the 300 update is not useful Would be better if Plarium did a +100 to the vault instead of just increasing to 300.
I don't think they just upped everyone's storage to 300, but you now have the option to increase your own to 300. Because I was at 150 before (and 140 in vault), and am still at the same
"Prince Kymar now doesn’t remove Unkillable debuffs from Skullcrown before attacking her with the Abyssal Gaze skill."
You do realize that the skill specifically states that it removes all buffs, THEN attacks, right? You're going backwards here. You should be fixing Rae to do the same thing. Her A3 LITERALLY has the same text.
Her buff comes after the attack. Shouldn't be removed.
been playing raid literally every day for more than 1.5 year. I'm 100% F2P and from this standpoint I can positively say that right now I am enjoying the game more than ever.
yes I have complaints (as always) but you've finally managed to outweigh the negative aspects, so I'll leave them aside for now.
well done and try not to f@k it up..
PS: the art department delivers once again. arguably the best one in the genre.