Hello everyone!
Bug fixes and quality of life improvements!
This release is mostly focused on bug fixes and quality of life improvements. Here’s the list of everything:
- All received Artifacts and Accessories are now shown in the Multi-Battle result window even if your Storage is full.
- Messages from unbanned players will be now displayed correctly in Chat.
- When fighting against another Lydia, Lydia the Deathsiren will no longer get stuck in endless counterattack cycles.
- If the target is under a [Freeze] debuff, the order of hits of Yakarl the Scourge’s third skill Glaciate is now correct.
- Fixed a bug that caused Progress Missions to disappear under certain circumstances.
- Bergoth the Malformed’s Canister [P] skill now heals all allies when the Ice Golem attacks with his Frigid Vengeance passive skill.
- Changed the position of text in Accessory Packs.
- Now Chests containing Materials will be displayed on the first 4 Bosses on Normal on the Doom Tower Map.
- Increased the chances of getting Epic Materials from the 20th and 21st Faction Crypt Stages.
- We now list all eligible Factions in Tournaments with Challenge Rules instead of the Alliance name.
- Adapted the UI to display correctly on Samsung Galaxy Z Fold 2 devices.
- Zavia will no longer use the Deadly Catalyst skill on the Clan Boss.
- Karam will no longer use the Rot Away skill on the Clan Boss.
- Elenaril will no longer use the Combust skill on the Clan Boss.
- Venus will use the Burning Passion skill on the Clan Boss when the Clan Boss is not under a [HP Burn] debuff.
- Rhazin Scarhide will no longer use the Bog Down skill on the Clan Boss.
- Nethril will no longer use the Ghastly Horrors and Bat Swarm skills on the Clan Boss.
- Foli will no longer use the Sealed Fate skill on the Clan Boss.
- Aothar will no longer use the Brand skill on the Clan Boss.
- Drexthar Bloodtwin will no longer use the Burning Lash skill on the Clan Boss.
- Elder Skarg will now use the Hunt the Marked skill on the Clan Boss.
- Fayne will now use the Flowing Style skill on the Clan Boss.
- Robar will now use the Merciless Assault skill when it’s not on cooldown and there are 2 or more alive enemies.
- Crypt-King Graal will no longer use the Elemental Unity skill if the target is not under a [HP Burn] debuff.
- Increased the priority of Royal Huntsman’s Dead Aim skill when on Auto.
- Increased the priority of Trunda Giltmallet’s Cloak of Ages skill when on Auto.
- Increased the priority of Spider’s Glowing Mark skill when on Auto.
- Increased the priority of Madame Serris’ Midnight Ritual skill when on Auto.
- Increased the priority of Hakkorhn Smashlord’s Blood Offering skill when on Auto in the Spider’s Den.
- Coldheart will use the Flurry of Arrows skill if the Fire Knight has his Shield up.
That’s everything we’ve got for you! Let us know what you think of these changes on our forums.
This is great stuff but there are a lot of other AI fixes that need to happen. The Coldheart fix should be applied to basically everyone, as sooo many character waste their hard-hitting ability on the Fire Knight's shield. This is very frustrating when they have multi-hit A1s. Also, Zavia prioritises using her Deadly Catalyst ability instead of her poison rain ability which makes no sense given that there are no poisons for her to "explode" usually. She should use Poison Rain THEN Deadly Catalyst! Also, Fayne should priority Flowing Style over Flower's Tears against Skavag the Spider Queen to set up damage against her.
These changes make Robar worse than before.......He should prioritize his AOE Def down if the enemies have no Def down. He also still does not use Def down against bosses and single target enemies.....
Also everyone should prioritize Multihit abilities against the fire knight....These are some lazy changes...You should have done way more....
More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts. More storage space for champions and artifacts.
Wow! It didn't take me long to notice that you guys ruined Trunda on Auto. Now she starts attack in Arena with her A2.
Earlier Trunda didn't always use her A2 after opening up with A3. Of course, people wanted her to use A2 as well (but only after using A3). You guys made an easy decision (thinking her skill priority on A2 is less so she isn't using it) and increased A2's priority so much that it became even more than A3. Now she opens up with her A2 which results in a hell lot of damage output reduction & even losing matches.
Good job Plarium. 😑
Bonjour tout le monde et bonne année.
J'ai peut-être loupé un truc mais il y a eu des changements dans mon game play que je n'explique pas... En effet je suis encore jeune dans le game et je m'amuse depuis 1 semaine à farmer l'étape 13 du dragon et ça passait sans problème avec mes 5 héros (je précise que ma team n'est composée d'aucun héros de la liste du patch...). Depuis ce matin impossible d'obtenir une victoire à cette étape alors même que j'ai boosté des maitrises et des artéfacts depuis hier... Je ne comprends pas...ou sont les infos de réequilibrage de set d'artéfacts? Honnêtement je ne vois que ça mais je peux me tromper. Quelqu'un a une idée?
Merci
We appreciate the effort. I hope there's going to be a 3.2 to fix all the other broken AIs, both on other characters (Abbess, Prince Kymar), etc, as well as fixes on these characters that should have been in this update and aren't, like fayne and coldhead leading with A2s on spider, which makes no more sense than their skill choices did on FK/CB.
please get some people on developer staff to play the game....if they did they might understand why the community gets outraged with garbage patches that make game performance worse...great game with so much potential getting run into the ground by developers that just dont get it......tons of new champs tons of new gear...NO SLOTS FOR STORAGE....genius