Geomancer aftermath - negative clan boss damage
Thanks to Geomancer, my usual 2-key UNM runs have resulted in negative damage. Right now I am sitting at -944.45m (i.e. negative number), which consists of 2x buggy runs at approx 1.65bn damage each (I ran the 2nd one because I wanted to know what is going on) and 1x post-hotfix run of 42m damage, which seems in-line with my normal non-bugged runs.
Clearly, you are using 32-bit integer with sign to store the clan boss damage, but there is no overflow check.
When you hotfixed the high damage bug, it would be nice to hotfix also the negative damage. Without the bug, I would have gotten the Transcendent chest rewards in 2 keys.
Thank you.
Screenshot from Plarium Play version: