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Artifact Set: Life is not giving bonus HP to Miscreated Monster and is instead taking it away.

Artifact Set: Life is not giving bonus HP to Miscreated Monster and is instead taking it away.

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3 янв. 2021, 10:4303.01.21
28.12.20
1

Artifact Set: Life is not giving bonus HP to Miscreated Monster and is instead taking it away.

Device: Galaxy S8

OS: Android 9;

WTR (way to reproduce an issue):

Step 1: Go to Champions;

Step 2: Select Miscreated Monster, and Equip Artifact Set: Life;

Step 3: Enter Combat with Miscreated Monster and notice that no Bonus HP has been applied to his health bar and has infact had the bonuses subtracted instead of added while his companion's bonuses are still applied correctly.;

Description:

After recently rising my Miscreated Monster to 6*, I noticed that his Artifact Set: Life sets no longer apply the additional HP to his health when he is in combat and instead remove health.

In the following images, you'll see Miscreated Monster's Health with his supposed bonus, then Alure's Health with her bonuses. 

i

According to Miscreated Monster's Stats, he should have 31,893 HP. (19,155+12,738)

i

According to Alure's Stats, she should have 10,778 HP. (7,140+3,638)

The third image is taken during combat and clearly shows that Miscreated Monster's Health is less than Alure's, despite the evidence to the contrary. 

i

Each 'Health' Pip is roughly 1000 HP, so we can infer that in combat Alure has her correct total of roughly 11,000 HP (disregarding the shield buff), while Miscreated Monster has roughly only 6,500 HP. 

If we take Miscreated Monster's Base HP of 19,155 and subtract his bonus of 12,738 instead of adding it, the end number is 6,417. Which is what appear to be shown in the combat image.

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4 янв. 2021, 15:0004.01.21
4 янв. 2021, 15:00(отредактировано)
28.12.20
1

It appears that removing all the artifacts from Miscreated Monster and then re-equiping them has fixed the issue. His HP bar still shows he only has 6,417 hp, however he is now able to take more damage than before; more in-line with his correct hp total of 31,893.

I am glad the bug has sorted itself out, however I'm sad that I had to waste valuable silver to fix it.

5 янв. 2021, 17:2205.01.21
22.10.20
15

It appears to me you are misunderstanding a nuance of the HP pips (which I think has confused many people at first too).  Notice in your combat screenshot that Alure's indivual HP pips are grouped by 5's, which are bordered by darker bands, so dark bands marking 5k divisions and light bands marking 1k divisions.  For champs with very high HP they do not have pixel space for the 1k demarcations and instead only mark the 5k groupings.   

So if you see a darker band every 5th band, then each lighter band is 1k with dark ones at 5k, but if the bands are all more-or-less the same then they are all 5k each (except I suppose if its a champ you would expect to have less than 5k total HP).