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Astralith placing just 1 bomb

Astralith placing just 1 bomb

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27 окт. 2020, 04:5227.10.20
13.05.19
12

Astralith placing just 1 bomb

Please tell me how this is possible:




When her ability description says this:




Do you not understand what "cannot be resisted" means?


Not the first time this nonsense has happened either. 


As you can see, with 2 bombs here, I easily win this fight (for 30 points). Now, I'm almost guaranteed to lose (for 10 points), bringing the grand total of points you've stolen from me this week to 140 (the other 120 points were from BS disconnections that turned 10 point wins into 30 point losses, which resulted in TTA demotion this past week). 
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bbbbModerator
27 окт. 2020, 12:2827.10.20
27 окт. 2020, 22:45(отредактировано)
08.05.19
41

Hi there,

I must ask you something in order to advance this further, not that I don't believe you or anything.

But could you pls send me of your Astralith build? To be exact is she ascended?

Cause there're only two ways to make her not placing bomb 

- weak hits  (which clearly is not the case here)

- not being ascended (1 bomb instead of 2)


And if the problem is not on your side, pls remember that ************ there's a defensive mastery called 'resurgent' **********

a lot of champs have this and it will remove 1 debuff no matter what, if fullfilled.

Your opponents might have had this one all along, cause IT'S VERY COMMON.


Thanks!

28 окт. 2020, 05:5228.10.20
28 окт. 2020, 05:54(отредактировано)
13.05.19
12

She's fully ascended, and you're probably right...it's probably from Resurgent. But that in itself is a problem that you guys make a LOT in this game: sequencing of events. 

The correct sequence of events should be:

  1. Damage
  2. Application of debuffs & reactions to damage (i.e. counters, Seeker's passive, Krisk's passive, etc.)
  3. Reactions to debuffs

In my opinion, your order of events creates a lot of bizarre sequences. The idea that Resurgent is removing a debuff from the same attack that placed it is just ludicrous to me, just as it's equally ludicrous for a hero to benefit from their own debuffs (which I also know happens). It's equally ludicrous to attack a team without any DEF buffs, land a critical hit on Seeker, and have them get DEF buffs BEFORE the damage is applied. The way you sequence events creates paradoxes. The hit is triggering the reaction, so how is the reaction taking place before the hit?!?!

Think about it for a second. I punch you so hard that I simultaneously stun you and wake you up from the stun at the same time? What idiot thought that makes any sense?

Astralith isn't exactly a top tier hero now is she? I won't even get into the fact that she was just reviewed for re-balancing, and nobody at Plarium thought, "Gee, maybe her SPD aura should be just as good as the other Spirit lego who also places bombs...you know, the guy that places 2 bombs on EVERYONE compared to her ability to place them on just ONE enemy". And thanks to this idiotic sequencing of events, there's a 50% chance she's only going to place 1 bomb?!?!? 

Here are 2 messed up sequences involving Brakus:

If you kill Brakus with Zargala's A2, there are 2 ways it could logically go down:

1) She kills Brakus, follows up with her A3. He then rezzes and attacks. This is the most logical because her follow-up is part of the same action. That is, it's not an extra turn (her CDs don't reduce by 1, TMs don't tick, buffs are only reduced by 1 turn, and she uses her A3 even if it's on cooldown), or

2) She kills Brakus, he then rezzes & attacks. If she's still alive, she then triggers her follow-up. This involves interrupting a skill (something you don't normally do), but it still makes sense (and makes for a MUCH cooler fight). Afterall, his skill does say he rezzes when killed, plus he's a lego who gets owned by an epic.

You guys opted for the infinitely dumber 3rd option:

3) She kills Brakus. He interrupts her skill to rezz...and then stands there like an idiot while she puts him back down with her follow-up A3. His ability says "IMMEDIATELY grants an extra turn". As I've already said, you don't normally interrupt a hero's turn, so why rezz him if he's not going to immediately attack? Also, "immediately" doesn't mean "once the current hero's turn is finished". Having him rezz and not attack entirely defeats the purpose of his passive! Either of the above 2 options would be fine (#1 makes more sense, but #2 is much cooler). The option you guys picked is as bizarre as it is dumb. Oh, and this is coming from someone who uses Zargala, not Brakus.

The other bizzarre sequence with Brakus involves Tormin. Brakus buffs the team and then attacks...and THEN gets frozen? If the ATK buff is what freezes him, then how is he attacking? Again, I'm assuming it's because it's all a part of Brakus' turn, and nothing can interrupt a hero's turn. But if that's true, then why is Brakus interrupting Zargala's turn to rezz? Also, your coding seems dead set on not interrupting a hero's turn, but you can interrupt their attack sequence (such as Seeker's DEF buff passive)?!?! How does that make any sense?

I've also seen heroes rezz and then counter-attack, which is just bizzarre. What foolish coder doesn't have "death" as the last step in the attack sequence?

The order of actions MATTERS, and in most cases you guys get it backwards. It makes for a far less enjoyable game watching the bizarre sequence of events play out in many of these battles. 

bbbbModerator
28 окт. 2020, 08:4628.10.20
28 окт. 2020, 08:49(отредактировано)
08.05.19
41

So it's a suggestion then, you can put all these in the suggestions-log, monthly it'll be reviewed by the devs, if your argument and theories are suitable for the game. They might adjust it into the game.

As far as I will go in this channel is passing along bugs that need to be fixed.

About Astralith's bombs I believe it's clear as day now.

Judging from the photo you sent, you're in silver rank tag team arena, one thing I wanna make clear is that all of the players (bronze I to gold IV) play under the same circumstances. If some masteries mess your team up in offense, the same things will happen to your opponents vice versa. 

A lot of champions are underwhelming, everybody knows that. But not just you got to pull them , I and many players out there have the same champs you got right there. You decided to use them, better make sure you know from the start that they are not perfect.

Try to adjust your strategies to the game, not change the system, when things don't go your way.


I'm being nice here, since your post contains a lot of cursing and stuffs , as a mod (voluntarily I might add, I'm not being paid nor employed) it's my duty to ban this kind of post, but I'm just gonna answer you straight away.

28 окт. 2020, 21:0628.10.20
13.05.19
12
  1. Please highlight all cursing. Oh wait, there isn't any, but great deflection attempt. Likewise, I'm not the one who decided to work for free, nor the one who decided to employ volunteers for the CRUCIAL role of customer service, so I don't know you included that in your response. 
  2. I choose to build certain heroes based on their descriptions, and the assumption that Plarium understand the proper sequence of events. Obviously, my assumption couldn't have been more wrong, but I don't find that out until AFTER the hero has been built. The way things are applied in this game are about as counter-intuitive as possible, but yeah, let's blame me for not understanding the illogical interpretations of Plarium coders. If you did a poll, I'd bet around 80% of your players would assume that Resurgent only applies to debuffs present before the attack, and about the same percentage would agree that this is the way it should be. If Plarium aren't going to follow a logical sequence of events, then they should make their illogical sequence public so that we can avoid building heroes that should be good, but end up being terrible solely because of bizarre orders of operation. 
  3. I would go and post this in suggestions, but since I've yet to see any decent suggestion actually get passed on, I don't think I'll waste my time. The most common suggestion I've made in this game is for Plarium to hire professional moderators. For example, a professional moderator wouldn't (a) make untrue claims about a "lot of cursing and stuffs", (b) threaten a ban, or (c) make condescending comments like, "Try to adjust your strategies to the game, not change the system, when things don't go your way.". The biggest example I used in my reply was about Brakus vs Zargala. I'm the one benefiting from Brakus' messed up sequence of events, but great job attempting to de-legitimize my very legitimate complaint by trying to make it look like I'm just a sore loser. I'm the winner in that scenario and yet brought it to your attention because the way it currently works is stupid. I also have Venus, who massively benefits from applying DEF and Weaken debuffs BEFORE applying damage, and I'm suggesting it shouldn't work that way. 

Anyway, as unprofessional as your last response was, your first response actually identified the cause of this "bug", so thanks for that. 

2 нояб. 2020, 18:5702.11.20
13.05.19
12

Wow, it would appear that someone who actually works for Plarium read this bug report, or at least 1 of my suggestions finally got passed on. If it's the latter, then well done Gingerhair - you are literally the first mod I've ever seen pass along a bug/suggestion! I say this because today I noticed that after almost exactly a year of working incorrectly, Brakus now stays down until AFTER Zargala does her A3, then rezzes! Of course, it could be a coincidence, but it'd be an awfully big one since he's been working incorrectly for over a year and just happened to get fixed within 6 days of me posting about him. 

If you'd like a list of other, similar timing issues with the game (and/or a list of good suggestions for how to fix a whole host of other issues), please PM me. There are similar timing issues with Seeker, Serris, and Tormin.