Power Creep?
So for a couple of mainly family related things I've not played much, but seeing the new dungeon and the rewards which if you're really lucky give your existing champs extra powers and in some cases it seems quite a lot of extra power - though the soul summon is pretty yuck, I got two good legendary souls but don't have the champs lol
My question is this - why does the game need overpowered champions? Tales around the campfires tell of a time Arbiter was the best in the game, now she is hardly on anyones top ten, yes there is more content but if the game can be 'won' with what we've got is it good for the games sustainability to keep introducing more and more 'overpowered' champions
Take Lydia, yes even FTP will eventually get her, but the Death Hold skill is ridiculous, it's 100% guaranteed, if you have her in TAG or Classic and you battle a revive team you should be guaranteed a win, so why 100% proc? Her other skills are pretty OP also. Take Gliseah as a counter to Warlord, 50% proc, Stone skin 50% chance to resist strip, surely fairness should make it 50% proc chance?
There are plenty more examples, and this isn't a moan, mostly I'm not affected by these but if, as I suspect the only reason for these being introduced into the game is to encourage spending to get them then I predict they will spoil the game and even the spenders will look elsewhere