@kramaswamy.kr See how long we can keep Geo alive?
The earlier stages are quite easy so most teams will deal with them. The key is going to be the later stages and finding good team combinations. If any of you guys think of anything for these (other than Paragon) then I'm keen to hear them!
I think @harleQuinn has gone the unkillable route without using Paragon, though it's not the most F2P lineup. :P
I think @harleQuinn has gone the unkillable route without using Paragon, though it's not the most F2P lineup. :P
I did it F2P (well, until I finally caved and bought Forge Pass: Bolster Edition).... you just have to have been playing for a few years, doing the majority of the fusions, and hitting NM/UNM daily for a year or two, and gotten the guaranteed Geomancer for 40 ancients.
Geomancer too strong when he has big Shields, or has big Heals, or can ignore hits.
@RoseRoyal I didn't speed tune that, just used my Solo Farm Urogrim, Hydra Geomancer, and the CB Helicath and Rosh.
With some speed tuning I think you could make almost any two UK/Block Damage champs work.
I did it F2P (well, until I finally caved and bought Forge Pass: Bolster Edition).... you just have to have been playing for a few years, doing the majority of the fusions, and hitting NM/UNM daily for a year or two, and gotten the guaranteed Geomancer for 40 ancients.
Geomancer too strong when he has big Shields, or has big Heals, or can ignore hits.
Ballin' on a budget, some might say.
I also may have omitted the friendly part of 'F2P friendly' there. :)
I did it F2P (well, until I finally caved and bought Forge Pass: Bolster Edition).... you just have to have been playing for a few years, doing the majority of the fusions, and hitting NM/UNM daily for a year or two, and gotten the guaranteed Geomancer for 40 ancients.
Geomancer too strong when he has big Shields, or has big Heals, or can ignore hits.
LOL, From now on, no matter what you will always have to preface f2p with 'except that one time.'. It makes little diff to your fans.
Im waiting to see how you do on 15.
I did it F2P (well, until I finally caved and bought Forge Pass: Bolster Edition).... you just have to have been playing for a few years, doing the majority of the fusions, and hitting NM/UNM daily for a year or two, and gotten the guaranteed Geomancer for 40 ancients.
Geomancer too strong when he has big Shields, or has big Heals, or can ignore hits.
Funny - I was pondering the same idea. Pulled tower during heli fusion, was amused indeed. Not sure how the moves will line up, but considering tower (at lvl1, unbooked), heli, 2x kymar, geo.
Only thing giving me pause is, I'm not sure if they'll use their block damage if the team has 1 turn left on the buff. That'll potentially mess things up on auto.
Funny - I was pondering the same idea. Pulled tower during heli fusion, was amused indeed. Not sure how the moves will line up, but considering tower (at lvl1, unbooked), heli, 2x kymar, geo.
Only thing giving me pause is, I'm not sure if they'll use their block damage if the team has 1 turn left on the buff. That'll potentially mess things up on auto.
Roshcard is very good at preemptively protecting with his particular AI. Helicath is a little more selfish. 😆
The issue I think might come into play is the Accuracy up buff needed at 13-15 to land Geomancer stuff, and how those buffs accelerate RobotGuys into another attack before Helicopter or Tower can go and put down their next Block Damage. But, we're not quite there on finding out yet.... And of course actual speed tuning is going to eliminate that issue entirely. Safer to not run with Dec Speed on him I think for reliable tuning. :)
LOL, From now on, no matter what you will always have to preface f2p with 'except that one time.'. It makes little diff to your fans.
Im waiting to see how you do on 15.
I could say mistakes were made, but I wanted to try out Bolster :)
I'm hoping 15 will go well, fingers crossed. Trying not to change my clan boss teams. But honestly after fusing Demytha and Helicath, I've got enough Block Damage to go around if I really need to.