When doingthe lower difficultiews its easy move up to the next lvl when you one key that difficulty . However in Nm and UNM it is a bit different . So my questyion iswhat is a good damage per turn ratio to know if i should focus on more dps or more sustainability ? I sm currently 3 keying NM and 1 keying Brutal not in UNM yet
The inverse relationship between damage per turn and turns survived makes it difficult to gauge the sweet spot without understanding the team. A good rule of thumb for me was 3 champions to keep the team alive and two damage dealers. Give us some info about your potential CB champs.
So currently I am 3 keying Nm and almost two keying with this team (15-18 mill a key).
Fayne for all the debuffs you need
Ninja for the damage
Yannica for leech and damage
Fahrikan the fat for obvious reasons
Vizier for the extension and a nice back up to attack down if it where to ever fall off.
I dont have a better leech champ than Yannica until maybe now when I pulled a Rugnor Gold gleam. So i was thinking of replacing yannica and Fayne with him since he brings dec def , weaken and leech to the party. Fat man has poisons covered allowing me to bring another defense champ in like sepulcher or maybe Toragi to help make me able to sustain longer and move into UNM soon .but here is my roster let me know your thoughts. Also last thoguth i dont bring Ghrush the Mangler for leech simply because the heals are not needed by the time I could use them I am getting one shot by CB it is usually never a slow beatdown of my health.
Toragi (Ally Protect, Poisons) - use A3 on turn 1 of each rotation
Fayne (Debuffs)
Yannica (Leech, but turn off A2)
Ninja, if you can make the tune work with him. Should be fine, since one champ has a 172-185 speed range. If you can't make him work with the tune, then probably Fatman.
So I was fortunate enough to pull a Vizier Ovelis a couple of weeks ago and he has proven his worth. I then tried to swap out my Frozen Banshee for my Zavia (to tap into her A3 damage), understanding that Boss damage was only 1/2 normal. Her kit description says nothing about her A3 ability not being available for Clan Boss, but this appears to be the case. The game mechanics do not allow her to hit her A3 against the Clan Boss, because even at 1/2 damage, I still should have been hitting for over a million per A3 hit by the end of the fight with all the debuff extensions from Vizier. Plarium needs to change her kit ability description to reflect this, or let her use her A3 as described in her kit.
So I was fortunate enough to pull a Vizier Ovelis a couple of weeks ago and he has proven his worth. I then tried to swap out my Frozen Banshee for my Zavia (to tap into her A3 damage), understanding that Boss damage was only 1/2 normal. Her kit description says nothing about her A3 ability not being available for Clan Boss, but this appears to be the case. The game mechanics do not allow her to hit her A3 against the Clan Boss, because even at 1/2 damage, I still should have been hitting for over a million per A3 hit by the end of the fight with all the debuff extensions from Vizier. Plarium needs to change her kit ability description to reflect this, or let her use her A3 as described in her kit.
similar to max hp damage, poison explosion has a damage cap against clan boss.
Toragi (Ally Protect, Poisons) - use A3 on turn 1 of each rotation
Fayne (Debuffs)
Yannica (Leech, but turn off A2)
Ninja, if you can make the tune work with him. Should be fine, since one champ has a 172-185 speed range. If you can't make him work with the tune, then probably Fatman.
This is a good potential lineup and Toragi is going to add a LOT to your team. :)
I would give Fatman the nod over Ninja if you have any troubles speed tuning. While he may not do as much individual damage, his buffs and ally attacks make him a STRONG DPS option for CB.