Guys, this may be a dumb question, but HOW do I beat this thing?
I need help on the Lvl 10 Fire Knight, NOT Lvl 25! I've been scouring the net for weeks, nobody seems to have any way to do this, and believe me, I've tried.
I can't get any debuff on him, can't reduce the turn count, and for the life of me, I can't manage to hit him 10 times before he attacks and heals, can ANYONE offer insight?? I can't afford to pay a fortune for the slim chance I might get Dutchess or Fahrakin from a Shard!
post your roster maybe? it's kind of hard to give comp advise when i don't know who you have to work with.
i can tell you though that the reason you can't land debuffs or decrease his turn meter is because you can't land 10 hits on him between turns. as long as he still has shields up, all debuffs and negative effects are blocked.
Yeah, I... kinda figured that was the big problem. Okay, let's see here...
This isn't all of them, but everything below the bottom row are commons that I plan to use for food. And to save time, I'm already planning to rank up Amore and Miscreated Monster for it.
1) In order to land your debuffs, the shield must be down and you need a MINIMUM of 10X level=100 ACC.
2) +1 with Carpe...need to see who you have that has multiple hit A1/Ally Attack
3) TM control. Once the shield is down you need to prevent the FK from taking another turn, healing (100% heal reduction is KEY here if he does get his shield up) and bringing his shield back up. Armiger is probably the easiest, but there are MANY others that are more effective.
4) If possible keep your team to positive affinity or Void.
You want champions that hit a target weather it 1 or all more than once keal n galik got one that hits 4 times n galek has another that hits twice n your gonna need a healer n maybe a life giver I'm stuck on 12 now n trying to build up my non attack champions
1) In order to land your debuffs, the shield must be down and you need a MINIMUM of 10X level=100 ACC.
2) +1 with Carpe...need to see who you have that has multiple hit A1/Ally Attack
3) TM control. Once the shield is down you need to prevent the FK from taking another turn, healing (100% heal reduction is KEY here if he does get his shield up) and bringing his shield back up. Armiger is probably the easiest, but there are MANY others that are more effective.
4) If possible keep your team to positive affinity or Void.
I know all that, I just need a team that can DO it.
A fast Armiger stands out as another option to turn meter control the the boss, but the condition is you can keep him alive (usually helpful to have a good shield or revive champ)
Eventually you will likely want to build an Armiger, anyway.
They'll call me nuts but believe me. One of these 2 guys to level 40 is all you need. Bring Elhain, Alure, High Khatun, anyone who hits at least 2x on their A1, preferably with a skill like Dec. Defense, or Heal Reduction or Decrease attack, ANYTHING to help on top of damage (except poison and Burn, not top choices here), And one of these two free uncommons. They are twins basically, so either will do. Book his A2 with duplicates, so choose the one you have the most copies of. They will help you for super cheap while you build a better roster.
Sergeant (Sacred Order)
Crusader (Sacred Order)
What you can do is equip the one you choose with ANY garbage relentless gear you got. Any speed boots + 4 relentless + whatever else. Level 12 gear is amply enough on him to keep him alive. He wont hit hard, but bringing the shield down will be his business. And business is good for him in that map!
Waste of time. Don't level a random uncommon just for this, unless that uncommon is Armiger. Who you don't need for this. Nor do you need Athel. Because you have Alure.