There was never a loss limit in Tag, actually. :)
Its a good thing the forum is here to keep me on track. In the alternature universe where my mind roams there was a limit. lol
I solved the problem. I saw a suggestion to use 1 champ defense in tag. Supposedly, it would allow for easier matches. I am back to my normal 3 champ defense and not as many losses.
From all the things which are wrong, do you really believe it is 1 man defense what you should be making rant about? Which itself is consequence of poorly designed matchmaking, while further being messed up by the huge difference between f2p and wallet warrior accounts?
You can't make healthy PvP environment when it is like this, picking on 1 man defense teams, which actually is a glimpse of rational thinking and willingness to help each other out in this whole mess just makes no sense whatsoever.
Without those in tag team and classic arena , new players would barely have a chance in those events , tourny or even progressing their own account ...speaking from personal experience 46 days in and gold 1 steady each week...
After being helped so often because of those 1 man team , i started making my own to balance things out , being able to complete stuff like arena classic takedown or grind up GH because of those 1 man defense is purely priceless .
The real pvp should start at plat .