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Poisoner for UNK Clan Boss

Poisoner for UNK Clan Boss

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26 март 2022, 13:4026.03.22
06.08.20
21

Poisoner for UNK Clan Boss

Who  2  can  do  the  best  damage  together  on  a  Budget  Unkillable  Team:  Fayne  or  Occult  Brawler  Or  Frozen  Banshee  or  Narma  or  Nethril?  

Or  is  that  too  many  poisons ?  Should  I  try  to  put  in  Geomancer  with  one  poisoner,  perhaps?  


I  have  Maneater,  Rowan  (who  also  does  poisons),  and  Painkeeper  as  my  "main  set  of  UNK  champs."



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26 март 2022, 15:1126.03.22
30.03.21
163

Geomancer is amazing for clan boss, i have two built, one for general content and one for an unkillable, if you dont need geo elsewhere then use him clanboss.

I dont have occult brawler but i believe he is considered a great poisoner.

dthorne04Moderator
26 март 2022, 15:1626.03.22
26 март 2022, 15:35(отредактировано)
30.12.20
6031

From what you have listed: I'd go with Geomancer/Fayne as your main two with Frozen Banshee as your swap. 

26 март 2022, 16:2426.03.22
25.06.20
6641

Don't discount Narma. She brings two things that the others do not. Firstly, her multipliers are absolutely nutty compared to the others. And secondly, the debuff extend means she can keep a string of poisons active for much longer than the others.

Especially on an unkillable team, I think Narma is likely to win out as your poisoner, over the others. Fayne would likely be my second choice.

dthorne04Moderator
26 март 2022, 17:1426.03.22
30.12.20
6031
kramaswamy.kr

Don't discount Narma. She brings two things that the others do not. Firstly, her multipliers are absolutely nutty compared to the others. And secondly, the debuff extend means she can keep a string of poisons active for much longer than the others.

Especially on an unkillable team, I think Narma is likely to win out as your poisoner, over the others. Fayne would likely be my second choice.

The main issue I see with regards to multipliers is her base attack is not great. Her raw damage output across her kit is pretty low. 

That said, I could see Narma being our magic option. As long as Geo is in there to begin with one of the poisoners, I'm good with it.