FEEDBACK FOR PLARIUM
Hi plarium,
Just making to express some of the feedback I have regarding the game. The game itself and the graphics is fairly good, a lot of thinking with a lot of variables. I have somewhat enjoyed playing it the past year or so but it has come to a point where I can see that as much as I have played, honestly being mid-late game area on a f2p there is really no hope to collect and train so many champions since everything takes so long! This is my biggest issue as I have been using this game to sort of have a break, between running 2 small businesses and working full time. I have played games similar to this where they multibattle raids are done and the item drops and silver are just given without having to actually have the champions RUN the damn campaign/dungeon saving potentially HOURS. Just imagine people using hundreds/thousands of energy on instant raids of dungeons instantly. Of course, there are pros and cons here for both arguments but maybe put in a 4/8/12/16x speed for maybe just campaign? Seriously time to play this game is gruelling without good builds and champions and strategies and it seems like you keep adding content and not reducing any time spent in game - there is seriously not enough time in a day. Visual effects for everything in the TAVERN that all adds up when you are trying to do things quickly. Or the fact that the multi-battles don't work at all in dungeons for me - maybe once a month randomly when I try it, even after serveral restarts and also uninstalling and reinstalling raid, and using the PC app as well. Training to be able get champions to level 60 is gruelling too. with 2x xp it can still take you a few days of sitting there and concentrate purely on these.
Then it comes to arena, classic and tag team - Bronze 1 and bronze 2 are where I stay and 2 is serioussly 10x harder to stay in. With one of the old mechanics to tag team, I managed to get to silver 2 in a day or 2 and then for some reason after that it became extremely hard to get to bronze 3. classic arena is stupid too, teams don't seem to change from silver 3 right through to gold 2 - surely there is a way to work this out to be able to filter this to make it easier to progress in arena because the great hall doesn't get upgraded if you have to refresh every 15 mins to maybe do 1 or 2 matches, IF THAT! There is also the fact that the bazaar doesn't give you any real incentive after drexthar has been pieced together. Add another champion to work towards - a decent one at that as drexthar took minimum 100 days to get and hes arguably a damn good champion.
Also the daily rewards! You get to a stage where all you are getting are pieces to put together a champion, but every month before that we would get an epic or a legendary. Better off not playing for a day and going back and starting the loop again no? We originally had sacred shards to look forward to to be able to try our luck atleast once a month, but that has been taken away and reduced it to 15 pieces or whatever. That is seriously taking the piss isn't it? Oh and silver prizes for daily rewards, 100k? that will get one item to maybe level 8-10, which leads to the fact that getting any artifact to level 16 can take on average 1mill silver depending on your luck. I have had a few artifacts take seriously 3mill to get to 16. Yes you can farm 1mill within a few hours, but really? Why not have a set value to upgrade items, then you know what you are working towards rather than lucking out and having to refarm again to get them from 15 to 16 which can be 100s of thousands of silver - if not a million when you have really bad luck.
When you look at champion collecting, whales like ASH and HELL HADES don't even have all of the champions on their main accounts. That doesn't really bode well at all. Where's the light at the end of the tunnel when you are taking away so many small chances for us to collect more decent heroes. Even with a sacred shard, the % is miniscule to be able to roll a legendary, and sacred shards are so hard to get.
Tournaments and events to get champions to fuse legendary/epic champions is ridiculous too. SURELY there should be a brake down to people who p2w and f2p people. I can't even get close to top ranks and again, will have to spend so much time and saved resources to be able to even think about coming close. So every time all these fusion events and tournaments come through, I try for a few days, like really try to see if I have any chance to being able to get the points to get the necessary champions for the fusion, and then realise I have no chance in hell. But this is where we should be braking up the f2p arena with the p2w on the offensive side atleast. It is gruelling, and again comes down to fairness and time spent on the game.
I didn't see it so much before but there are a lot of people leaving the game and it does seem very hard to find enjoyment in the game atm, I will still press on and maybe it's just a patch of the game I am in atm where it is just completely dull and all too hard to progress but HOPEFULLY the players can all stick together and ask for some decent change in the game - unlike hydra and stone skin...
My 2c.
-Kev-