Siphi is a powerhouse as I'm sure you know since you have your own.
You can learn to judge the power rating, 42k really isn't that daunting you just need to control her or nuke her. If I had to guess, she's fast with high health / maybe defense. Resistance wouldn't be too high since she's only 42k.
My guess is that your team is slow and tanky without much damage, which would have a very hard time against her.
If she isn't faster than your Siphi then I would bet that she cuts the rest of your team, if that's the case you just need a buff strip and nuker, or tm control and you can try to slowly beat her down, but that is less likely to work.
Siphi is a powerhouse as I'm sure you know since you have your own.
You can learn to judge the power rating, 42k really isn't that daunting you just need to control her or nuke her. If I had to guess, she's fast with high health / maybe defense. Resistance wouldn't be too high since she's only 42k.
My guess is that your team is slow and tanky without much damage, which would have a very hard time against her.
If she isn't faster than your Siphi then I would bet that she cuts the rest of your team, if that's the case you just need a buff strip and nuker, or tm control and you can try to slowly beat her down, but that is less likely to work.
I see a buff stripper, the best one in the game, in Madame Serris. And the OP has the game's top nuker in the current meta, Candraphon.
There is certainly something to be said for using the often seen in Plat team of:
1)TM booster like Arbiter (or even High Khatun)
2) Second boost in Siphi with all those buffs
3) Serris for buff stripping/Dec Def
4) Candy nukes
Siphi is a powerhouse as I'm sure you know since you have your own.
You can learn to judge the power rating, 42k really isn't that daunting you just need to control her or nuke her. If I had to guess, she's fast with high health / maybe defense. Resistance wouldn't be too high since she's only 42k.
My guess is that your team is slow and tanky without much damage, which would have a very hard time against her.
If she isn't faster than your Siphi then I would bet that she cuts the rest of your team, if that's the case you just need a buff strip and nuker, or tm control and you can try to slowly beat her down, but that is less likely to work.
To be clear, I wasn't asking for advice on how to defeat her. I quickly realized it was a waste of time and refreshed the roster ten minutes later.
I was mostly highlighting the pointlessness of the power rating system. There isn't a single decision in the game that can be made based on Power Rating. If you can have four characters against one (including the one you're trying to defeat) and FIVE TIMES the power rating in your favor, it highlights how useless the Power Raring system is.
Was just venting, is all. Who knows, maybe a game designer somewhere will notice, care, and fix this. :P
To be clear, I wasn't asking for advice on how to defeat her. I quickly realized it was a waste of time and refreshed the roster ten minutes later.
I was mostly highlighting the pointlessness of the power rating system. There isn't a single decision in the game that can be made based on Power Rating. If you can have four characters against one (including the one you're trying to defeat) and FIVE TIMES the power rating in your favor, it highlights how useless the Power Raring system is.
Was just venting, is all. Who knows, maybe a game designer somewhere will notice, care, and fix this. :P
Was I right in my guess? Fast and tanky, if not faster than your Siphi then she cut your team?
Power is extremely useful. You just need to understand what it is describing.
I choose who to attack and how to change my lineups based on:
1) Team Comps ( Can I spot 2 bad defenses of the 3)
2) Team Comps (1 Bad, 1 rng needed, 1 probable speed win)
3) Team Power (Use Yoshi against 400k team, probably high resist...)
4) Total Team Power (<700k, generally weak with one really fast team and no resist at all)
5) Player Level (lower generally means less grinding of gear to date)
6) Player Name (If I see any of you, auto-attack -- near guaranteed win!)
7) Player Avatar (The hotter the better)
Restored
Power is extremely useful. You just need to understand what it is describing.
I choose who to attack and how to change my lineups based on:
1) Team Comps ( Can I spot 2 bad defenses of the 3)
2) Team Comps (1 Bad, 1 rng needed, 1 probable speed win)
3) Team Power (Use Yoshi against 400k team, probably high resist...)
4) Total Team Power (<700k, generally weak with one really fast team and no resist at all)
5) Player Level (lower generally means less grinding of gear to date)
6) Player Name (If I see any of you, auto-attack -- near guaranteed win!)
7) Player Avatar (The hotter the better)
Restored
seriously??? That is ridiculous to edit that?
You moderators are very helpful to noobs, and players in general with prompt responses.... but the level of censorship is getting annoying.
Please refer me to the sensitivity training manual, provide me with a template for appropriate responses to idiotic rants, description of what an acceptable apology is....
I do cross the line occassionaly, ok maybe often. But %6^# ( can we use that word? probably not) did I miss a memo on sweeping forum rule changes?
ETA:
Was coming back to thread to state how terrible the comp was if you couldn't beat a 42k power solo defense. Would probably win 50% of time with 4 random 60s in your roster :) But that would be inappropriate.
Edited for language. -Harbby
seriously??? That is ridiculous to edit that?
You moderators are very helpful to noobs, and players in general with prompt responses.... but the level of censorship is getting annoying.
Please refer me to the sensitivity training manual, provide me with a template for appropriate responses to idiotic rants, description of what an acceptable apology is....
I do cross the line occassionaly, ok maybe often. But %6^# ( can we use that word? probably not) did I miss a memo on sweeping forum rule changes?
ETA:
Was coming back to thread to state how terrible the comp was if you couldn't beat a 42k power solo defense. Would probably win 50% of time with 4 random 60s in your roster :) But that would be inappropriate.
Edited for language. -Harbby
I thought my edit was funny considering it wasn't a huge deal. It was mostly a joke on my end since it wasn't really that serious. I thought the emoji and not being warned or banned would have tipped you off.
Sorry about that.
seriously??? That is ridiculous to edit that?
You moderators are very helpful to noobs, and players in general with prompt responses.... but the level of censorship is getting annoying.
Please refer me to the sensitivity training manual, provide me with a template for appropriate responses to idiotic rants, description of what an acceptable apology is....
I do cross the line occassionaly, ok maybe often. But %6^# ( can we use that word? probably not) did I miss a memo on sweeping forum rule changes?
ETA:
Was coming back to thread to state how terrible the comp was if you couldn't beat a 42k power solo defense. Would probably win 50% of time with 4 random 60s in your roster :) But that would be inappropriate.
Edited for language. -Harbby
I have no idea what car crash I stumbled upon today, but I logged into my dystopian mod censorship network, and I heard the original version of this was much more epic.
Now I am sad I missed the Trips Gone Wild, pre-edited version.
Please refer me to the sensitivity training manual, provide me with a template for appropriate responses to idiotic rants, description of what an acceptable apology is....
This made me laugh.
Was coming back to thread to state how terrible the comp was if you couldn't beat a 42k power solo defense. Would probably win 50% of time with 4 random 60s in your roster :) But that would be inappropriate.
Sounds appropriate to me.
I do cross the line occassionaly, ok maybe often. But %6^# ( can we use that word? probably not) did I miss a memo on sweeping forum rule changes?
Admitting you have a problem is the first step to recovery. Now, I want to see both you and Harbby in the kumbaya circle at noon today or no pudding cups at dessert. We're gonna talk this out with songs and puppets and work on a 9 step plan for LCIRs (Line Crossers, In-Recovery).
Let me finish this as I finish all my posts: From the age of uniformity, from the age of solitude, from the age of Big Brother, from the age of doublethink — greetings! Welcome to my Domain of Kind Thoughts.
This thread doesn't demonstrate how Power Rating is Pointless.
It only demonstrates how the OP is inexperienced.
42K Power tells me a Great deal about the Enemy Siphi.
42K Power is low in comparison to other Siphi build designs.
In order for a Champion to have High Power, they have to have certain things.
- High Resistance
- High Critical Rate
- High Critical Damage
- High Damage Base on their Damage Scaling Stat
Once, you understand the above things, you begin to figure the Enemy Siphi.
I know the Enemy Siphi is wearing a DEF or HP Banner.
The Enemy Siphi isn't wearing a ACC, RESIST, or ATK Banner.
How do I know the enemy Siphi isn't wearing ACC, RESIST, OR ATK Banners?
Well I come to that conclusion based on Siphi Low Power.
If the Enemy Siphi was wearing RESIST banner, The total power would be higher.
If the Enemy Siphi was wearing ATK banner, The total power would be higher because hero attacking moves scale damage from ATK.
If the Enemy Siphi isn't wearing a RESIST or ATK Banner, What options are left?
ACC, DEF, or HP Banner
How do I know the Siphi isn't wearing ACC Banner?
Because none of her moves needs ACC to land Debuffs
Thru the process of elimination I have narrowed down the Banner to DEF or HP.
Now what gear is the Siphi wearing?
Can't be gear which gives Attack, Resistance, Accuracy, Critical Rate, or Critical Damage
So if all those gears are ruled out by her power being to low, What gear is the Siphi wearing?
Only 3 Siphi builds come to mine
- 6 piece Speed
- 4 piece Shield + 2 piece Immortal
- 4 piece Shield + 2 piece Speed
How do we reduce the options from their?
Most Shield wearing Siphi run Resist banner with their shield to prevent enemy stripping.
We just said she isn't wearing a Resist banner tho.
Most logical build for that Siphi is 6 Piece Speed.
Gloves would be HP% or DEF%
Chest would be HP% or DEF%
Shoes would be SPD
So you are fighting against Fast Tanky Siphi
The way to win would be to go 2nd.
Enemy Siphi will most likely win speed race going 1st.
- You will need a Stripper to remove her Block Debuff Buff
- You will need a Def Break after to reduce her overwhelming Tankiness
- You will need a Strong Nuker to penetrate the High Health.
So there you have it - The power you say is useless has helped me discover the gear + banner + strategy I need in order to defeat her.
Siphi is a powerhouse as I'm sure you know since you have your own.
You can learn to judge the power rating, 42k really isn't that daunting you just need to control her or nuke her. If I had to guess, she's fast with high health / maybe defense. Resistance wouldn't be too high since she's only 42k.
My guess is that your team is slow and tanky without much damage, which would have a very hard time against her.
If she isn't faster than your Siphi then I would bet that she cuts the rest of your team, if that's the case you just need a buff strip and nuker, or tm control and you can try to slowly beat her down, but that is less likely to work.
Since this topic keeps coming up, I don't get how nobody, mods, devs and community managers don't do one of two things...
1) Change the system to reflect the most important metric, speed...
-or-
2) Remove the power rating all together.
It not only confuses new players; it probably is one of the biggest issues that cause people to leave the game. It is sheer lunacy that nothing has been done about it.
Since this topic keeps coming up, I don't get how nobody, mods, devs and community managers don't do one of two things...
1) Change the system to reflect the most important metric, speed...
-or-
2) Remove the power rating all together.
It not only confuses new players; it probably is one of the biggest issues that cause people to leave the game. It is sheer lunacy that nothing has been done about it.
It does reflect that though, the faster the team is the lower their team power generally. The higher it is, it's more likely to be a resistance heavy team.
Other things that will raise the power significantly would be crit rate and damage.
So with that in mind, you just need to assess the team composition and try to determine which it will be.
This thread doesn't demonstrate how Power Rating is Pointless.
It only demonstrates how the OP is inexperienced.
42K Power tells me a Great deal about the Enemy Siphi.
42K Power is low in comparison to other Siphi build designs.
In order for a Champion to have High Power, they have to have certain things.
- High Resistance
- High Critical Rate
- High Critical Damage
- High Damage Base on their Damage Scaling Stat
Once, you understand the above things, you begin to figure the Enemy Siphi.
I know the Enemy Siphi is wearing a DEF or HP Banner.
The Enemy Siphi isn't wearing a ACC, RESIST, or ATK Banner.
How do I know the enemy Siphi isn't wearing ACC, RESIST, OR ATK Banners?
Well I come to that conclusion based on Siphi Low Power.
If the Enemy Siphi was wearing RESIST banner, The total power would be higher.
If the Enemy Siphi was wearing ATK banner, The total power would be higher because hero attacking moves scale damage from ATK.
If the Enemy Siphi isn't wearing a RESIST or ATK Banner, What options are left?
ACC, DEF, or HP Banner
How do I know the Siphi isn't wearing ACC Banner?
Because none of her moves needs ACC to land Debuffs
Thru the process of elimination I have narrowed down the Banner to DEF or HP.
Now what gear is the Siphi wearing?
Can't be gear which gives Attack, Resistance, Accuracy, Critical Rate, or Critical Damage
So if all those gears are ruled out by her power being to low, What gear is the Siphi wearing?
Only 3 Siphi builds come to mine
- 6 piece Speed
- 4 piece Shield + 2 piece Immortal
- 4 piece Shield + 2 piece Speed
How do we reduce the options from their?
Most Shield wearing Siphi run Resist banner with their shield to prevent enemy stripping.
We just said she isn't wearing a Resist banner tho.
Most logical build for that Siphi is 6 Piece Speed.
Gloves would be HP% or DEF%
Chest would be HP% or DEF%
Shoes would be SPD
So you are fighting against Fast Tanky Siphi
The way to win would be to go 2nd.
Enemy Siphi will most likely win speed race going 1st.
- You will need a Stripper to remove her Block Debuff Buff
- You will need a Def Break after to reduce her overwhelming Tankiness
- You will need a Strong Nuker to penetrate the High Health.
So there you have it - The power you say is useless has helped me discover the gear + banner + strategy I need in order to defeat her.
One question Player J, what is the secret to how arena teams show minimal power when in reality it is much higher in producing actual outcome?
Or, stayed another way, how can I tell which teams I can beat in a battle? All we have is the avatars and stated power, but many of the same champs are on many different teams, so how can you tell what you can or can't beat?
To be clear, I wasn't asking for advice on how to defeat her. I quickly realized it was a waste of time and refreshed the roster ten minutes later.
I was mostly highlighting the pointlessness of the power rating system. There isn't a single decision in the game that can be made based on Power Rating. If you can have four characters against one (including the one you're trying to defeat) and FIVE TIMES the power rating in your favor, it highlights how useless the Power Raring system is.
Was just venting, is all. Who knows, maybe a game designer somewhere will notice, care, and fix this. :P
You are making a good point, but how else do you decide what battles you have a shot at winning, when all you see is pictures and power? And then the game has one challenge for you to defeat another team with higher power. So the game folks do take power seriously, or do they just lack imagination for other parameters to use?
One question Player J, what is the secret to how arena teams show minimal power when in reality it is much higher in producing actual outcome?
Or, stayed another way, how can I tell which teams I can beat in a battle? All we have is the avatars and stated power, but many of the same champs are on many different teams, so how can you tell what you can or can't beat?
Experience. By playing arena, you learn which teams to hit, which teams to avoid, and how Team Power plays a role in those choices.
And this is different for all of us, cause we all have different teams. Sometimes those teams are HUGELY different in strategy and champs, sometimes they are similar, with the same champs, masteries but only differences in gear. What this means is that each of us needs experience with opponent selection and team composition, and the only thing that truly teaches you this is fighting in arena.
Even if you and I are fighting with the same High Khatun into Seeker into Dhukk into Kael team, if my High Khatun is 320 and yours is 305, it vastly changes the types of teams we should be fighting.
One question Player J, what is the secret to how arena teams show minimal power when in reality it is much higher in producing actual outcome?
Or, stayed another way, how can I tell which teams I can beat in a battle? All we have is the avatars and stated power, but many of the same champs are on many different teams, so how can you tell what you can or can't beat?
Trips already gave a lot of good advice for picking matchups. A lot of it's just experience, learn from your losses. You learn who to avoid, or have different comps for different types of teams.
For example, if someone is low level, go ahead and hit them because as Trips pointed out, they haven't had time to grind gear usually. Occasionally I run into some level 60 with 400 speed so I guess they're whaling out on packs or got extremely lucky in rolls.
I avoid hegemon with a speed team, he always goes first and might screw things up. Attack with a defensive team, preferably have someone in a shield set. I'm sure there are better strats.
For Tormin teams, you can use rotos/siphi combo and usually wreck them, or you can use the dark elhain trick with a low resist team and let her nuke everyone.
If a team has Ma'Shallad, go in with a Shamael.
Avoid Arbiter leads (I know, it's super tough cause everyone else has one), unless you're confident in your own arbiters speed. Along these same lines, look for teams with multiple TM champs if you're trying to win the speed race. Lyssandra, Seeker, Psylar, Deacon, will all give the other team a chance to go first. Those low power teams with high output usually have multiple TM champs like this, everyone is in speed gear, and they depend on nuking you multiple times before you ever get a turn.
Avoid Lydia unless you have your own Lydia or are super confident you'll go first and nuke the team. Avoid taking a revive champ.
Basically over time you learn who to avoid with whatever team you're using, and you learn who is going to be an easy target or who you think you have at least a 75% chance of beating. RNG often plays a factor.
Takes a lot of matches to start seeing those patterns though.