Not a fantastic set of champs for CB, unfortunately.
Toragi - ally protect + poison
Vogoth (lead) - atk down + leech + ally heal
Fayne - def down + weaken + poison + atk down
Hotatsu - def up
Ninja - raw damage
All except ninja need to have books to bring their abilities to 3-turn cooldowns. Need to be on a 1:1 rotation.
Any particular reason? With Venomage you lose Weaken and a reliable DEF down, which is a pretty significant loss in damage.
Just not a huge fan of Fayne in non UK teams, in general. Too squishy for my liking.
We do have defense down with Ninja and Venomage, still.
Venomage should also help us live longer, as well.
Thanks guys i was running
Frozen Banshe
Zavia
Skytouched Shaman in Sheild
Juliana
Scyl
i do 12 milion per key on nightmer CB
There are a pile of problems with that team, which is why your damage is so low. In general, a good CB team needs a whole bunch of things to work properly. By far the most important is to speed tune so that your buffs/debuffs land in the correct order and on the correct turns. Use DeadwoodJedi Speed Calculator to plan things out. Speed is absolutely critical to get correct. After that, the next most important thing is making sure you have the *correct* buffs and debuffs. In order of priority:
1) Block debuffs/Cleanse debuffs, or a proper stun target. This is easily the most important because without one or the other, your buff/debuff order will get thrown off. Technically you have this from Skytouched, but it's on a 4-turn rotation, which means you'd need to speed tune properly to get it to work. Also since she self-debuffs herself, your rotations will likely get messed up.
2) DEF up, without which your team will die far, far sooner than it should - your team doesn't have this
3) ATK down, same as above - again, your team doesn't have this
4) Poison, which generally contributes the most to your overall damage. This one you've got.
5) DEF down / Weaken, putting them at the same priority level because they contribute roughly equally to increased damage - your team doesn't have this either
6) Other buffs/debuffs, like poison sensitivity, ATK up, strengthen, ally protect, etc. These all help, but typically less than the above - your team doesn't have much of these
I deliberately left ally-attack / counter-attack / block damage / unkillable out of the list, as there are very few champs that have those abilities. But if you happen to get one of them, you'll want to rebuild the entire team around those.
The reason why Juliana, Scyl, and Skytouched are typically not on CB teams is because they don't bring any of those above important things.
Knowing everything Krama had to say, his team here is very good:
Toragi - ally protect + poison
Vogoth (lead) - atk down + leech + ally heal
Fayne - def down + weaken + poison + atk down
Hotatsu - def up
Ninja - raw damage
I would also try Hotatsu in the lead spot, since he clears the stun every turn, and will give you the 25% Defensive Aura. You might settle into Vogoth as the lead, but it would be good to test it.
While Venomage is a srong CB champ, I would run Fayne specifically for her attack down over all other abilities she is bringing to the table.
You can build a 2:1 team with High Katun and Apothecary.
Just because you "can", doesn't mean you should. Running HK and Apoth in CB means you are essentially running a 3-champ CB team, since those two contribute just about nothing else of value. Doing CB with 3 champs means you need some very specific combos to make it worthwhile.
Thank i guys a lot one more question what would u recomend for fire knight am stuck at stage 18 and am on 3 misions from Arbriter i can other two are not problems am in stage 21 on Spider and i can deal 100 mil to Clan boss i have 2600 rubies so i will buy keys but i cant pass stage 18 fire kight
Thank i guys a lot one more question what would u recomend for fire knight am stuck at stage 18 and am on 3 misions from Arbriter i can other two are not problems am in stage 21 on Spider and i can deal 100 mil to Clan boss i have 2600 rubies so i will buy keys but i cant pass stage 18 fire kight
For Fireknight you need champs with multiple hits to bring down his shield and champs that reduce the opponent's turnmeter to keep his shield down once you depleted it.
Vogoth and Athel are both lvl 60 allready and have an A1 hitting 3 times.
Ninja can hit even 6 times with his burning skill, if the Fire Knight allready is under hp-burn. That's only possible in a team where you can't hold down the shield all the time with turnmeter reduce and have to repeat that, but if the Fire Knight is under hp burn (placed by Ninja while the shield was down the first time), his ability to deal damage from hp-burn immediately with this attack counts as seperate hit.
Fellhound has a teamwide refelct damage skill. The reflection can deal one hit for each teammember under this buff when you get attacked by the Fire Knight.
Champs that can hold his shield down are Scyl (decrease speed debuff and small chance for turnmeter effect on her A1), Soulbond Bowyer (100% turnmeter reduce on A3) and Armiger. You don't have an Armiger yet, but that champ is basically free (uncommen) and allways reduces the turnmeter with his A1. You probably want one maxed Armiger anyway, even uncommen he is better than most epics and can do a great job at Spider 20 as well.
Apothecary is another great champ for FK. His A1 hits 3 times, and he can speed up your team and heal.
So you really have a bunch of champions wich could build a team vs. FK, especially FK 18 with his Spirit affinity.
I was getting very f rustrated, trying many different things, researching champions, now I'm disappointed to the point of being disinterested. I miss the excitement of the game and needing able to advance in some way.
levels in campaign that I've already beat over a year ago in less than 3 minutes are now getting defeated or taking up to 14 minutes, same champions. Even tried my new champions, nope. So it's a complete waste of my time to try to get decent gear on auto. I even stopped my subscription of my raid card that I had for two years.
did I miss a memo that all levels increased in difficulty to where even legendaries are useless ?
I was getting very f rustrated, trying many different things, researching champions, now I'm disappointed to the point of being disinterested. I miss the excitement of the game and needing able to advance in some way.
levels in campaign that I've already beat over a year ago in less than 3 minutes are now getting defeated or taking up to 14 minutes, same champions. Even tried my new champions, nope. So it's a complete waste of my time to try to get decent gear on auto. I even stopped my subscription of my raid card that I had for two years.
did I miss a memo that all levels increased in difficulty to where even legendaries are useless ?
🤔
Can you make a new post with your roster and gearing, detailing what kinds of issues you're having specifically?