Fire Knight - Multi-Hitter A1 Champs Fail
just wondering why soo many multi-hitter A1 champs just completely fail at Fire Knight. Seriously, nearly every one on my roster try to do their single hit abilities when the shield is up. is this just fail programming or lazy? too busy coming up with new champs to get people to buy shards when the champs i have kind of suck? what's the problem here? the AI programming change doesn't help here, at all either. seems like a super easy, barely an inconvenience fix on Plariums end. shields up? do the A1... simple if/then line of code ffs
it's not like i'm asking for maybe champs like Skimfos to actually use their abilities in a way that make sense. mine absorbs all team debuffs, when the team doesn't have debuffs. also tries to transfer the debuffs to the enemy, when literally no debuffs present... Rae always leads with enemy buff stripper, when the enemies have no buffs... just lazy programming. this is why i cancelled my raid card guys... no dupe system is why i no longer buy shards. did you guys want to make money? stop blowing it on dumb stuff like Ninja and make the champs we have actually work