Shard pulls advice
57 ancient shards gone, I'm kinda at a loss on what to do with the resulting champions.
Epics: Bergoth the Malformed, Doompriest, Frostbringer, Grimskin, Jareg, Klodd Beastfeeder, Missionary, Mistress of Hymns, Snorting Thug, Steelskull
Rares: Acolyte, Anointed, Avir the Alchemage (x2), Bloodbraid, Boltsmith, Channeler, Chopper, Conquerer, Corpulent Cadaver, Fencer (x2), Flailer, Frozen Banshee (x2), Grinner, Guardian, Halberdier, Hospitaller (x2), Hound Spawn, Hurler, Hyria, Judge, Magmablood, Muchstalker, Myrmidon, Ogryn Jailer, Penitent, Perforator, Preserver, Purgator, Rotting Mage, Sentinel, Siegebreaker, Skink, Slasher (x3), Theurgist, Tormentor, Treefeller, Wanderer, Warmaiden, Warpriest, Witness, Wretch
1) Are any of the rares worth keeping? Some, e.g. Warmaiden I won't need because I have Serris instead. I'll admit I didn't examine them in great depth and may have missed checking a few. Grinner maybe as a replacement for Shaman that is cheaper to upgrade with a bit more utility.
2) Relating to the above, I'll probably keep the rares around for faction crypts. Are any of them worth having duplicates, or should I just use the extras as books?
3) Out of the epics, which ones are worth investing it? Spontenously, Doompriest seems like the obvious choice, with few books required as a bonus. Steelskull also seems decent, and maybe Jareg. I'm also considering Mistress of Hymns since the only reviver I have is Shaman. The rest I don't know about.