The game is always "smarter" than players
"smarter", I mean in same situations you always got benefits.
The situation I raise here is double taps during lagging/slow server.
Let see how the game re-act in some situations:
- In campaign, 1st tap lead to a campaign run, cost 8 energy, and then 2nd tap lead to another campaign run overwrite the 1st one, cost another 8 energy, in the end I lost 16 energy for 1 campaign run & 1 lost campaign run.
- In arena, 1st tap cost 1 token, not show anything, 2nd tap cost 1 token, show arena battle, in the end I lost 2 tokens for 1 arena.
- In reward collecting in campaign map, fw map, cb, 1st tap do nothing, 2nd tap show a pop-up connection error, it cancels 2nd tap.
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The game is smart, when players lost, it let them lost, when the game lost, it cancel immediately; no lose, always gain.