quent155 said:
@Player J: This is an interesting way of thinking. I tought that for brutal and higher, flat damage was not that good and you should go for % HP damages (masteries, poison, hp burn). In what you propose it's more oriented to more damage with weaken and Razhin + Tayrel who hits hard.
But I'm wondering about Cat. Concilor in the comp. It sure allow more poison and damage every 4 turns. But the rest of his kit is quiet weak for CB. Isn't it better to have an heroe like Lightsworn or mausoleum mage to increase def ? Which will indirectly give more damage to Tayrel and Rzhin and more survivability ?
I'll think of it but unfortunately Razhin and Tayrel do not have appropriate gear atm and no masteries, so I'll have to wait to test this comp.
I'm not sure what Flat Damage your talking about.
The set up I gave you was the following:
- Tayrel
-----------------------------> Atk Down
- Rhazin
---------------------------> Def Down + Weaken
- Frozen Banshee
--------------> Poison
- Catacomb Councilor
---------> Rally
- Apothecary
---------------------> Turn Meter + Speed Buff
I am suggesting Catacomb C. because he can help your heroes do more mastery proc's.
He rallies in with your heroes.
He can help Rhazin do more Giant Slayer Proc's (A1 move is 3 hit).
You already had Frozen B. in your set up.
Frozen B. can do Poison.
The rally can help her as well because her A1 does poison.
The only thing which the set up doesn't have is HP Burn, but its ok.
You don't really need to have HP Burn.
You should do enough damage with out.
The idea to use a Rally champion in your Clan Boss team is an old school idea.
The Players who didn't have a counter attack hero would use a Rally hero.
Counter Attack set ups try to go slow & speed tune.
Ideally, they want to go 1 time for every 1 time the Boss goes.
Counter Attack set ups use heroes with A1 moves which have Debuffs or Muli-hit.
Rally set ups do the opposite to Counter Attack set ups.
Rally set ups try to go fast & speed lap the Boss.
Ideally, they want to go 2 times for every 1 time the Boss goes.
Rally set ups use heroes with A1 moves which have Debuffs or Multi-hit.
These 2 set ups where considered the best Clan Boss set ups before Unkillable/Block Damage teams were created.
You would either go slow or fast.
The game had 2 Counter Attack heroes at the time (Martyr & Skullcrusher)
Valkyrie was in the game at that time, but her Counter Attack cool down was on a 4 turn Cycle.
Players considered her bad because she wouldn't stay in rotation.
The game had 1 Rally hero at the time (Longbeard).
Longbeard was a very desirable champion.
Obviously, everything I am saying is from a long time ago.
The game has reduced Valkyries Cool Down.
The game has added more Rally heroes into the game.
You do own 2 different Rally heroes (Catacomb C. & Kreela)
I just recommended for you to try Catacomb because he is already level 60 on your account.
Also the set up I am telling you needs everyone in Lifesteal gear.
The goal is to have them do Warmaster or Giant Slayer Procs from there Masteries.
If they are wearing Lifesteal gear, They will do a full heal!
This means they will keep themselves alive by attacking.
If you don't have enough LIfesteal gear to put on all of these heroes, The set up I am telling you will not work.
The reason it will not work is because you will need to add in a hero who does a Team Heal.
The term we call this is a "Dedicated Healer".
Also, Apothecary isn't a healer!
Players get confused about what Apothecary Job is in Clan Boss.
They see him with a Heal on his skills so they immediately think he is there "Dedicated Healer"
Apothecary main job in the set up is to increase your teams over all speed.
Apothecary is put into the set up to try and help your team move 2 turns for every 1 turn the Clan Boss does.
You would need someone else to be your "Dedicated Healer" or you need to farm more LifeSteal gear.