dehophran said:
I'm playing for almost a year now and over that course spent a couple of hundred bucks on this one armed bandit called Raid Shadow Legends.
I have 13 Legendaries of which 7 I pulled from shards, and they are mostely garbage or very situational.
A friend of mine started a week ago. He is usually very lucky in games, so with staying free to play, he managed to pull Foli, Cupidus and Zavia from Ancient shards on top of Frozen Banshee and Miscreated Monster. Plus 3 or 4 other epics which he just fed away. He spent the gems on the ancient packs, so we are talking about 30 to 40 shards he opened so far.
So this shows me, that this pull mechanics are RNG or someone at Plarium secretly loves him.
But I doubt that, obviously they only love money, so it must be RNG.
Of course I'm happy for him that he gets such nice heroes, but as you can imagine this pisses me off and really takes the fun of the game away from me, seeing how with enough luck you can as easily progress and maybe faster, than if you spend a lot of money. Especially because there are no compensation mechanics in this game for bad luck, like in other games. And they are always saying they are looking into what to do with duplicates, but seriously, I don't expect anything like that dropping in the next years.
So this game is not even pay to win so much, ok, except for the weekly Speed set saies, but it is just a gambling machine, like a game of blackjack or poker.
Any gacha games are basically softcore gambling, anyone who has lady luck on their side will trump everyone else.
That's why knowing your basic statistics and probability is key to know how to spend if you do want to spend.
In this game I would suggest for players to spend on chasing books rather than chasing heroes.
1. How to get books in this game is more clear cut and less RNG involved.
2. The effects of the books are quite significant, I'd rather have a fully booked epic than a legendary I can't never book.
3. That is why I never really mind getting a duplicate, because that's another "book" for me, and I rate book higher than new heroes. That doesn't mean I don't rate a new hero, no, I do am happy if I'm getting a new hero, because it's a collection game and I do collect them all (at least one hero from rare and up is filling my vault)
4. Another rule of spending in a gacha game, ANY GACHA game, is to look at what's the worse possible result you can get from the pulls, and expect that you will get that, even at rate up events, ALWAYS expect the worse possible outcome.
If you can't handle getting the worse possible outcome then you should not buy with real money.
5. My personal code of spending in ANY gacha game is to reward the developer for making a good game NEVER about gambling in the pulls. If my spending get me a top tier prize, that's a bonus.
#4 and #5 is my rule about spending in ANY GACHA games, and so far it has protect me from disappointment and let me spot the games that are not made for me.