What I am going to tell you is going to sound completely insane!
In fact, other people might get the impression of what I am telling you is wrong.
BUT I just want you to know - There is always a method to my madness!
There is a perfectly logical explanation as to why I say what I say.
This is what I would do if I was you:
Leader: Skullcrown - 23% Speed Aura
1st move: High Khatun -------> Turn Meter Filling
2nd move: Skullcrown --------> AOE Weaken
3rd move: Elhain --------------> AOE Damage Dealer
4th move: Roschard ----------> Block Damage
You want them all to move in this order!
Check all of there speeds - Fix there speeds - Force them move in this order
Its like building a house
1st - Foundation
2nd - Walls
3rd - Roof
If 1 of them goes out of Sync ----> Foundation ----> Roof? ----> Walls?
No Walls?
Walls come to late?
Nothing supporting the Roof?
The Roof collapses - The set up all comes crumbling down
Gear Builds:
High Khatun --> 6 Speed + Speed Substats ---------------> You want Her to be Crazy Fast.
Skullcrown ----> 4 Speed + 2 Accuracy ---------------------> Make Her have 100 ACC - The more the better
Elhain ----------> You have her built ---------------------------> C.RATE Gloves + ATK % Chest = Ideal for Arena
Roschard ------> 2 Immortal/Life + 4 Shield ----------------> Make him have tons of HP
You want all 4 of these heroes to have Speed Boots.
The Speed Boots help you regulate there speed easier.
Using the Most Advanced Arena Software in the History of Raid
- Compliments to Deadwood Jedi & Zombie Lord
I have computed your teams Speed Tune requirements down to the square tick!
Screenshot Below:
Assuming your High Khatun as 200 Speed, you can see the minimum speed needed for all other heroes.
Skullcrown 168 speed round up.
Elhain 163 speed round up.
These speed amounts can changing:
- Depending on whether or not your High Khatun has Masteries.
- Depending on whether or not the Enemy has Masteries.
Obviously, Some of the stuff I am telling you about is advanced.
You don't have to learn all of this right away.
I'm just trying to inform you so you are aware of it.
You may be a beginner.
You may play the game for fun.
BUT some people in this game play the game different.
They are very competitive.
They are cut throat.
All they see is you & your arena team as a juicy little cheese burger.
They want to gobble you up - Your Arena team is just a snack to them!
They don't care about how long you have been playing for.
They don't care about how much money you spent or not spent.
They don't care if your playing for fun or not.
All they care about is destroying you!
Showing you who is boss!
This is why it seems so impossible to reach Silver 1.
Its the mystery of not knowing how to win!
Knowledge is power my friend!
Once, you know how to win - They can't stop you!
Arena Defenses are controlled by an AI Computer.
Everyone knows the AI Computer plays like garbage.
In closing, What I want to say is the following:
The set up I am telling you is a temporary set up and its very controversial.
The reason the set up is controversial is because no one puts ACC on Skullcrown.
They don't care about Skullcrowns weaken debuff - They use her as a damage dealer.
The problem is your Skullcrown is level 50 & you want to reach Silver 1 today!
If you can reach Silver 1 today with a Skullcrown level 50, You would do it.
Right?
Well a Skullcrown in a damage build level 50 is garbage.
She isn't going to do any kind of real damage.
The truth is your Skullcrown shouldn't even be in your arena team.
However, I kept her in your arena team because she is very versatile hero.
Skullcrown does give a lot of utility as a support hero.
- She has Speed Aura
- She has Weaken Debuff
Most people don't think of Skullcrown as a support or utility champion.
Skullcrown is bested known as a nuker.
Skullcrown can do some crazy hits.
Here is why I say your set up is temporary!
Right now - The gear I recommended to you for Skullcrown is of a Support Champion.
When Skullcrown reaches level 60, Everything is going to change!
All the gear on Skullcrown is going to go on Warmaiden or another Support Debuffing hero.
Skullcrown will become your damage dealer.
The gear you will use will be Offense - Cruel - Savage - C.Damage - C.Rate
Your going to be putting Hard Hitting Damage Gear on here.
Your not going to give a flying flip about her Accuracy.
And your arena set up will change to something like below:
Leader: Skullcrown - 23% Speed Aura
1st move: High Khatun -------> Turn Meter Filling
2nd move: Warmaiden --------> AOE Def Down
3rd move: Skullcrown ----------> AOE Damage Dealer
4th move: Roschard -----------> Block Damage
Elhain lvl 60 vs. Skullcrown lvl 50 = Elhain is going to win - She is over leveled
Elhain lvl 60 vs. Skullcrown lvl 60 = Skullcrown all day long - Hands down!
So just remember that.
You def want to get your Skullcrown:
- Level 60
- Fully Booked
- Fully Mastered
- Fully Ascended