Need major Spider Den help (not 20, intermediate levels)
Overall my dungeon progress is good, limited mainly by lack of roster depth and no heavy hitter. I get by on survivability and Brawler where appropriate.
Dragon: 19 (Brawler, Apo, Zelotah, Gorg, Doompriest) Don't think I can survive first two waves on 20. I'll be doing some gear upgrades tomorrow during the artifact enhancement event. Testing to follow.
EDIT: This team autos DRAGON 20
Ice Golem: 18 manual, 17 auto (Brawler, Apo, Gorg, Elhain, Zelotah)
Fire Knight: 16 (Alure, Skullcrusher, Fellhound 50, Apo, Gorg) First two waves will be tough at higher levels. Maybe upgrading FH to 60 and/or getting stun gear for him (will this make him viable for mid-game Spider)
Spider: Beat Stage 10 easily, but Stage 11 is force and as you see I have lots of Magic champs and Brawler is unusable in spider. Zelotah may be ok to manual 11.
I basically need to build a team that will be able to Auto 14, and hopefully have pieces that will be useful in 17/20. I 100% know my roster doesn't have the 17+ team yet. But I'm thinking Fellhound at 60 in stun gear (have 3 of 4 pieces that are viable), Alure with some better gear (she is tough to keep alive), Elhain (improve ATK and CD), Armiger (just started leveling is @31/40) at 50, and maybe Apo for speed boost or Gorg for TM/ATK up? Grizz Jarl for block debuffs? Just spitballing. Not sure how to make SC work in CA approach.
All the videos I see are crap. Either 3 coldhearts, or obtainable champs with ridiculous gear & full masteries. My 4 mastered heroes are Alure (GS), Doom/Jarl/Skullcruser (WM).
I have almost enough food for another 6*. I have 1000 gems. I have 12 legendary books, 0 epic books. I get Wurlim today in BP.