Plarium remove mercurial, it breaks the game
Plarium remove mercurial, it breaks the game.
Did plarium employ someone to test it in the game before release?
Did plarium consider the mercurial set in a broader perspective ?
Did plarium consider that krakens and whales will have broken 9pcs mercurial sets and in addition to that, they will have wands, maxed blessings, and OP champs with broken passive skills etc etc, thus making the game not fun, not fair and totally unplayable ?
Does plarium know its own game, how it works and how to preserve a certain balance within it !?
The 9pcs benefit is OBNOXIOUSLY stupid! Who thought of something like this?
It reminded me of when I was a little kid and me and my friends were drawing fantasy creatures and mosters for fun, and then we competed to decide whose monster whose the strongest, and to win this fierce competition we were giving our mosters ridiculously overpowered strength and abilities like destroyng the whole world with one punch and bs like that. Yes. Exactly, 9pcs mercurial is on that same level of bs.
Hey plarium, you realize you have to remove this bs set don't you ?
I understand you want to change the meta, but what about doing it in a smarter way eh !?
Or at least rework it drastically! Here's a starter idea:
4 pcs: 1 stack totalguard
6 pcs: 2 stacks totalguard
9 pcs: when the wearer goes below 50% hp due to an enemy skill and survives the attack, 50% chance to gain a total guard stack if the wearer has none / OR / when an ally is killed, the wearer has 50% chance to gain a total guard stack if the wearer has none
Also stacks should be removed by skills like fabian a3 and armanz a3.
