24 дек. 2024, 20:2524.12.24
Siege rules/fairness
in siege adding buffs to make specific attack points only one type of affinity or faction is cool on paper but counter productive to what siege should be.
for example the enemy clan makes their first post knights revanant only. My whole clan cant defeat that post and cant progress.
it turns the game into whale vs whale and disables 90 percent of the players in Clans.
adding buffs to specific affinities and factions is good but restrictions is horrible for too many players. Rather than having the strongest clan it becomes around having top player. What does everyone else think?