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TM control team ..

TM control team ..

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22 дек. 2023, 00:4022.12.23
24.04.22
820

TM control team ..

For PvE purpose .. would lyssandra , cardiel , allure , gnut , gnut work to fully lock out a boss ? Using preset so allure and both gnut only use a1 and maybe 1 of the gnut a3 for the extra dmg ?

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22 дек. 2023, 01:4522.12.23
25.06.20
6770

For what boss?

22 дек. 2023, 09:5722.12.23
14.09.20
1007

Could only be FireKnight...


ShortOnSkillzModerator
22 дек. 2023, 12:1222.12.23
24.06.19
2572

For any boss that can be TM controlled would be enough.

22 дек. 2023, 15:3522.12.23
25.06.20
6770

Well - I can definitely say it *won't* work for FK H10. You have a total of (1 + 1 + 4 + 3 + 3) = 12 attacks. Let's say you have Lyssandra as your fastest, and she opens with her A3, and then Cardiel is next. FK's shield process would be:

  1. Cardiel -> 9 hits left on shield
  2. CH -> 5 hits left on shield
  3. Gnut1 -> 2 hits left on shield
  4. Gnut2 -> shield is down, one hit reduces TM
  5. FK attacks -> you're dead

And that's being generous, since my expectation is you won't even get both Gnut attacks out.

22 дек. 2023, 19:2522.12.23
24.04.22
820
kramaswamy.kr

Well - I can definitely say it *won't* work for FK H10. You have a total of (1 + 1 + 4 + 3 + 3) = 12 attacks. Let's say you have Lyssandra as your fastest, and she opens with her A3, and then Cardiel is next. FK's shield process would be:

  1. Cardiel -> 9 hits left on shield
  2. CH -> 5 hits left on shield
  3. Gnut1 -> 2 hits left on shield
  4. Gnut2 -> shield is down, one hit reduces TM
  5. FK attacks -> you're dead

And that's being generous, since my expectation is you won't even get both Gnut attacks out.

was thinking anything .. like some dth waves , scarab , fk normal(still not in fk hard yet so thats excluded)

i havent been able to make any team fully lock down an enemy on those that can be tm controlled ..

23 дек. 2023, 02:0823.12.23
25.06.20
6770

I wouldn't try to build a "general purpose" TM control team. It's also largely pointless IMO. Better to just throw a hard-CC in and have your AI set to opener + disabled.

23 дек. 2023, 05:0723.12.23
24.04.22
820
kramaswamy.kr

I wouldn't try to build a "general purpose" TM control team. It's also largely pointless IMO. Better to just throw a hard-CC in and have your AI set to opener + disabled.

that hard cc team for me , even with preset just keeps failing all the time ..  even on full MANUAL it fails to cc lock the enemy team ..