QOL patch- a good start
Having seen the auto climb in the new qol update, i have to say that is a good feature and a good start.
I understand one of the metrics plarium probably monitor is time spent playing, but do think we are at a point where the sheer time taken to do the basics makes people quit. We have lost half a dozen clan mates in 4 months for that reason.
With that in mind can we extend this a bit?
For instance minotaur- today i did the masteries for vogoth through mino, it required a heck of a lot of running exactly the same dungeon time after time after time. Perhaps give an option to input how much energy you want to use, and run the dungeon once.
The same for dragon etc.
The entertainment value of the game is not watching the same dungeon run 9999 times - i bet nobody actually watches those runs.
The entertainment is in building teams that can beat the content.
Thanks