MrRoboto said:
Let's do the math on it!
Slightly longer version:
Warmaster:
60% chance for 4% of target MAX HP. Once per Skill.
So on average WM will deal 2.4% of target MAX HP.
Giantslayer:
30% chance for 3% of target MAX HP. Once per Hit.
So on average GS will deal 0.9% of target MAX HP.
So you just need to calculate 2.4/0.9 = 2.66666...
Which means that GS will be better than WM, if your champion does more than 2.6 hits per attack on average.
Let's look at one example from above: Rowan.
A1: 1 Hit
A2: 3 Hits, 4 turns CD
A3: 4 Hits, 4 turns CD
So the order will be:
A3, A2, A1, A1, A3, A2, A1, A1 and so on.
So in 4 turns, she will do 4+3+1+1 = 9 hits. Which means on average Rowan does 2.25 hits per attack and thus WM is better.
WM will be better on most Champions. Even on Coldheart, you'd really need to do the math, since you can't use A2 and A3 anymore, if she has GS. Which means no poison and also no Heartseeker, which scales with target MAX HP as well.
Your math is not correct because you are leaving out important information.
You are not taking into consideration outside factors.
For Example:
The Clan Boss has a Max Cap. on the amount of damage you can do to him.
The Max Cap. Stems from a passive skill which the game gave to the CB so players couldn’t reach ungodly Damage amounts.
The Max Cap. Passive Skill applies to Poisons, HP Burns, & Max Enemy HP Attacks.
The result is WM & GS will hit for identical damage.
The only difference is with the Chance Percentage + Per Skill restrictions.
A player by the name of “GoodGuyGlen” explained this to people of this thread on June 9th.
“GoodGuyGlen” post is 4 posts above yours.
You could of understood this had you read what he had to say instead of thinking players on this forum are not capable of doing math.
You have basically made a fool of yourself for no reason at all.
In addition, your statement about ColdHeart can be considered wrong.
Giant Slayer is better on ColdHeart vs. Clan Boss
Coldhearts A1 does 4 hits.
Players can manually spam the A1 none stop to make her do 4 hits endlessly.
“KiwiMcsheep” wrote a full hit Break Down showing what ColdHeart hits will be.
“KiwiMcsheep” post is 3 post above yours explaining why she plans to use Giant Slayer with ColdHeart.
You could of understood this had you read what she had to say instead of thinking players on this forum are not capable of using ColdHeart efficiently.
Furthermore, The only skills you want ColdHeart to use vs. CB is A1 & A3.
Coldhearts A2 is useless vs. CB.
ColdHeart A2 has the potential to place a Decrease ACC on the Boss.
ColdHeart A2 only applies poison if you have a Heal Reduction DeBuff on the Clan Boss.
Why would anyone risk filling up 2 CB Debuff Slots with Heal Reduction & Decrease ACC.
You don’t want CB slots filled with such useless Debuffs.
The optimal builds for ColdHeart vs. the Clan Boss don’t prioritize Accuracy.
You want no Accuracy on ColdHeart vs. the Clan Boss.
You don’t want ColdHeart to fill the boss up with stupid Debuff’s.
1 poison isn’t worth the loss of 2 CB Debuff Slots.
Any good player will tell you that.
The wild thing is even with no accuracy she still finds a way to land the Heal Reduction Debuff.
It really blows my mind why this is even happens.
This is why ColdHeart isn’t Tier 1 Clan Boss material.