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New Item - Upgrade Etchings! Upgrade your Buildings to even higher Levels!

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17 март 2016, 12:4517.03.16
232122

New Item - Upgrade Etchings! Upgrade your Buildings to even higher Levels!


Put your Carpenters to work!

Captain! 

The Brethren Court hears parley of new items - Upgrade Etchings!

Yer Haven will be changed forever and ye will reap the rewards! Upgrade Etchings be used to upgrade a wide range of Buildings in yer Haven, increasing their bonuses and making them even more effective!

After yer Buildings have been upgraded to a certain Level, Upgrade Etchings be used to improve them even further! Each new Level brings more swashbucklin' bonuses!

Ye can purchase Upgrade Etchings from the Smuggler's Den, within the "Upgrade Etchings" section of the "Resources" tab.

Upgrade Etchings be used to upgrade:

  • Gold Mines 
  • Lumberyards 
  • Rum Distilleries 
  • Warehouses 
  • Rum Cellars 
  • Harbor 
  • Infirmary 
  • Market 
  • Captain's Quarters 
  • House o' Navigation 
  • Merchant's Guild 

Check the "Info" tabs on each of the above Buildings to see which bonuses ye will receive with each Upgrade Level. With so many Buildings to upgrade, yer Carpenters will have no excuse for idleness!

If ye wish to upgrade the Captain's Quarters past Level 20, you must first upgrade the required Buildings in yer Haven to the required Levels. Only then can you continue upgrading the Captain's Quarters.

Develop yer Haven further and master the Seven Seas!


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17 март 2016, 13:3417.03.16
07.03.16
247
thnx for the information looks like a good idea.
17 март 2016, 13:3617.03.16
13.12.14
17

Ahoy All, 

Upgrade Etchings you got to be kidding us right!  A lot of us who have been playing a long time have built our fleets to sizes bigger than what the game allows. With knowledge of Prizes, Ruby packages or both, players have built huge fleets and have been complaining for months that something should be done to change the problem with negative rum production.


So now you have come up with an Idea that is simply way too expensive, To upgrade a Rum distillery from level 20 it now takes 180 upgrade etchings, you charge 1,750 rubies for 100  upgrade etchings. I assume you will make upgrade etchings as part of tournament rewards just like Idols are but here is the rub. New players will not need etchings only your faithful players will, which means the players who have stuck with you the longest are the ones you intend to gouge. 


I intend to issue a BH challenge of my own, The first member on any BH who is active to reach -150,000 in rum production send me a screen shot and I will send you 150,000 in resources of your choosing, since your crew does not leave should be fun to see.


Come on Plarium, stop taking the fun out of the game with the money grabs.  I know we be Pirates but shiver me timbers 


John Cabot

Blood Krewe

17 март 2016, 18:4817.03.16
232122

Ahoy all,


This is the first time that I post anything here, but I have to express concerns of many players, including me, that this update will kill the game. It takes out all the fun and gives unreal advantage to few players willing to spend hundreds od dollars each month. Personally, I don't have a problem to spend some money on something that entertains me, and I've been buying few packages from time to time, but with new update that is just ridiculous. It takes thousands of dollars to do all upgrades. Great thing about this game was that you can be successful and compete with big coiners, they had advantage, but it was not crucial. It was about tactics and strategy, real gaming qualities. Now, all these things just don't stand no more. Let's take for instance Terible ten in raids, no way you could be in it if you don't upgrade your marketplace at least 2 new lvls. What to say about rum production, difference is huge, it's not few percent or a dozen, it's double!!! It goes on for all buildings you can upgrade above lvl 20.

If these etchings can be bought only for rubies, without option to win it in a tournament, and you keep current rates, this game will slowly die, and it's a shame. You had a good thing going, I'm sure it was generating nice income since majority of people I know are spending 10-20$ per month, but if you keep things as they are now, they'll stop because it just makes no sense to buy 5-10k rubies per month, because even if you spend all your rubies on etchings you can upgrade just few buildings each month. And where are some rubies to bring back some of your troops or to buy something else, like fireships, veteran crew, prestige... 


Hope you will think hard about this and change it soon.


Thank you

Flash    
17 март 2016, 20:1117.03.16
232122
    I like the concept, the cost of the actual item is not the real issue maybe the number it takes on a few. basically 20 to 25 is about 200.00 per on the cheaper ones. But i have learned to run 10k neg in rum with full boosters applied, so not a real issue either way on the price. I will upgrade slowly and not everything since not all items are really usefull anymore to me. the real issue in the game is having troops produced for 40 days in all the 4 categories and having to wait for ever for them..now an item to boost that speed? something that could be won in tourn. and challenges etc would be very usefull. more than 1 hour an actual percent that is permanently applied. Might even want to concider a building that would boost production at a very high cost of materials? But all upgrades good, this will not change the map all that much just lower the amount of time ye must trade ....
19 март 2016, 10:2119.03.16
232122
 again I think we are all missing the big picture even if someone doubles the resources they can use...they still cannot produce troops faster than already is set. And i am sure most are so many days out it matters little to anyone? The extra would just mean no time wasted sending raids. With trades who trades when they get at a high level? If you are already upgraded only thing needed is rum and that even after i upgrade will be the only difference even with 80m there can be no break even at lvl 25 on those:) just my thoughts have fun let it be , and we will eventually get one we like as time passes...again i request one to speed up troops that will generate the most fun for all and even produce more for plarium as we gallantly smash our fleet on our foes cannons roaring in glorious death:).....
20 март 2016, 14:3220.03.16
27.03.14
1654

gordan.djuric001 said:


Are you serious? Nobody is saying you need troops, but it is great advantage to have them, am I right? This is just a rip off, but it's not well thought and players are already giving up. One needs to spend months and still not able to achieve what other can do in days, with few thousand dollars. Yes, we are talking about thousands, and that is the part that's not calculated and thought through. It just stopped making sense to spend 10-20-30$ per month, because you can do very little with that amount of rubies, and I'm pretty sure that players spending similar amounts were main source of income. This update is just so short sighted.

Many of us played for years with out these new updates and did just fine

now seems that these updates were added and players scream unfair 


I mean, if they were easy to gain what good advantage would they be?

Many players would be jumping to update those building..

My buildings are all maxed, i haven't bought any etchings i don't even really care about them, 

The only one i have lil interest in his the infirmary, level 16 is 50% revival of your fallen defense troops 

eventually i believe these etchings will be gained in tournaments as an reward

so instead of crying about it, im going to allow those who want to spend up on them do so and ill wait patiently in my little corner 




20 март 2016, 14:4620.03.16
232122
Blasphemy said:


The only one i have lil interest in his the infirmary, level 16 is 50% revival of your fallen defense troops 




it says 50% of your fallen offensive and 30% of your fallen defensive troops. so its just good for the lazy pirates which leave their off out
20 март 2016, 16:0420.03.16
06.11.15
415

Who asked for the upgrades anyway ? It's like the rules are being changed in the middle of the game. I believe it would have made better business sense if Plarium would have polled it's players (payers) before making changes as these, instead of just doing it and hoping everyone enjoys. I, like the majority, was satisfied where the levels were. There needs to be a ceiling on troops, etc. What is really needed in this game is more (and different) adventures to keep it interesting.


22 март 2016, 09:1122.03.16
232122

Alyona Kolomiitseva said:


Greetings.

I understand that the new update may be confusing, but nothing is impossible. New update was designed to give our players a long-term goal which is hard to achieve. It's much harder than it was before, but that's the point. Our game evolves as much as our players do.

I think you wouldn't be interested if you had a chance to upgrade all buildings in one month. Many of our players have waited long enough and asked for some new buildings or new levels of buildings. And our developers have listened to them. If it was too easy to reach, you would get bored right after you finish the construction. And you would ask for some more levels or more buildings. 

And yes, you can't win this game. Simply because other players develop just as you do. There will always be someone stronger than you, you will always have enemies, but you will always have your friends by your side.

Thanks for the replay.

Yeah this game seems to be complex virtual reality world. Never know where it is going to.

But I do not understand why you developers are being so "people pleasers". We pirates can take care of ourselves. Within the game or out of it, no matter.
But I got a feeling that there seems to be some underlying problems with the game, this is why the developers are trying to desperately make some "improvements" to the game. Probably some financial problems.
Anyway I consider it not completely healthy to play this game for more than a half year.
So better figure out some way out of the game too. Maybe the possibility to trade partly developed havens for real cash(or bitcoins) at some kind of auction.
Best Regards
Taaniel

30 март 2016, 19:4030.03.16
232122

Well Blasphemy, you are way too Excited about this Etchings Junk. And YES I do mean Junk. Plarium has once again set the game to those with deep Pockets. They ONLY way to actually get them is to buy them with Rubies. ALL of your tournaments are geared to ENTICE players with your silly little Rewards which do not ever cover the cost of what you lose, usually doesn't even come close so unless you have deep pockets to revive that 50% worth of destroyed resources the few Rubies and (Davy Jones Locker which is almost useless these days) is so small compared to the Investment. And you can only use 2 Davy Jones lockers I have ended up selling back several of them already.


As for Etchings a few maybe worth having, but The Max your Warehouse and cellar could house 220K was hard enough to fill up to do Prizes so why on earth would I want to make them Larger?  And why can you not offer them for IDOLS as well a lot of Senior Players have lots of them they don't use up.


Find ways to make the game more affordable for everybody or you will KILL the game. The Greedy coiners are even trying to control the BOT Havens you have not found a way to get rid of or DO NOT WANT TO REMOVE them but they have killed the game as well.
31 март 2016, 08:1231.03.16
232122

Frank Connett said:


Find ways to make the game more affordable for everybody or you will KILL the game. The Greedy coiners are even trying to control the BOT Havens you have not found a way to get rid of or DO NOT WANT TO REMOVE them but they have killed the game as well.

Greetings. If you notice any active bot Havens, please send coordinates to me or Anne Bonnie. And please note that we don't usually remove any Havens from the map, but it doesn't mean that we don't block them.


To Tomcl,


It's hard to become one of the Top 10, I agree. But you still can place in Weekly Rankings for smaller rewards.
20 март 2016, 14:5420.03.16
20 март 2016, 14:57(отредактировано)
27.03.14
1654

sorry about that, i missed the part where it shows each update...

still something id like to gain advantage of 



3 авг. 2016, 12:2403.08.16
3 авг. 2016, 12:24(отредактировано)
13.12.14
1282

I hope you all realise that etchings, carpenters etc are just the thin end of a very expensive wedge

The next new feature will allow 2 or more discoveries to be upgraded ... at significant cost

Bastions will be upgradable to level 50

Discoveries will get to level 25, then 50

Prizes will soon hit level 200

Presidios will soon be level 10 .... or level 100



and it will all cost rubies

hope you all have VERY deep pockets

20 март 2016, 14:5320.03.16
27.03.14
1654

Alice0815 said:


Blasphemy said:



The only one i have lil interest in his the infirmary, level 16 is 50% revival of your fallen defense troops 




it says 50% of your fallen offensive and 30% of your fallen defensive troops. so its just good for the lazy pirates which leave their off out

that's per update, by time we get to level 16 

more troop revival



18 март 2016, 07:4818.03.16
232122

Greetings. Let me clarify this update for you.

First of all, all of you can check the bonuses of the new building levels to make sure that there is no huge advantage in having them. More resource production, more resource storage, up to 50% Offensive Units revived for free if they are killed defending your Haven, etc. 

These new levels are designed not only for paying players. All of you have possibility to collect free Rubies in Tournaments, Daily Crew Roster, placing in TOP 10, capturing Treasure Islands, etc. 

Each upgrade requires a lot of Etchings, but there's no need to rush and upgrade all buildings at once. You can continue playing and having fun just as you did before and collecting Rubies for this purpose. Of course, if you find it attractive for you and your current goals. 

I understand that right now you may be scared with the amount of Etchings needed, but nobody says that you need to upgrade all Buildings in one week or in one month. Maybe it will take a year or so, but it will be your achievement, your little victory.

By the way, it's not an obligation. If you prefer spending Rubies on something else, you can just skip this update and continue having fun. The game balance is not touched in this situation. Higher bonuses require some Resources and efforts, so we just added one more goal for you to aim.

17 март 2016, 17:0517.03.16
232122

Hello Blasphemy,


I know but like I said the ratios are way out of line. Yes you can get rubbies, but if something is costing 10.000 rubbies (like the new upgrade thing) and you will only receive 3 rubbies an hour than you know what Im talking about. Or you win 1000 rubbies in an event but its costing you 60.000 rubbies to repair and get back what you lost.  Winning is losing in this game and that shouldnt be the case!


Fact is that if you want to come further in this game you need an enormous ammount of rubbies wich you cant get enough by playing without investing any or little money. On top of that the waitings to achieve something without investing rubbies are redicoules imho. 



4 авг. 2016, 07:5404.08.16
21.09.15
905

daysleeper said:



They SHOULD HAVE the advantage!!!  

Remember, they are the ones that keep the game alive for the freebies that are not willing to spend coin on this game.


But the advantage shouldn't be this much that you can buy army with coins which 10 players could not normally.


I have to disagree with your above statement that coiners are keeping the game alive.


Website earns from multiple things


# of visits to domain

Adsenses (Plarium do not use this one)

& Coins.


So if a player is spending 12-15 hours a day in game maybe he is giving the same advantage as $50 a month.


Coiners should have advantage but not the type that i mentioned above.


17 март 2016, 15:0017.03.16
27.03.14
1654

Liz LB said:


What John says!! The ammount of rubbies is REDICOULES. For some of us aint that a problem, but for a few of my members it is.


The ratios are completly out of line and its getting worse by every update. Look at the ammount of rubbies you can win when 1st place and the costs of the ammount to repair and that is only one example. And now this again, paying a lot of rubies to upgrade........ no words for it.


This greed and the ammount of time that everything does take is chasing a lot of players away from the game and the ones that stay are getting more bored by the day. Way to go Plarium!

Thing is, if things  don't have a price then it's to easy to gain and move up to fast

reason why they have to be bought with rubies so they take time


you do not need to coin to get rubies, and doing the adventures will help get rubies

22 сент. 2016, 15:1322.09.16
22 сент. 2016, 15:14(отредактировано)
232122
Wot reason upgride market and House Navigation to mah???I buy and upgraide,now can carry 52500(+bylding moor) by trading galeons ,but cant send moor than 50k...so cant gat moor than 100k res in 1 ride anyway...if you made theas changes than mby can rise limit on res for rides olso?othervise its 1 moor usless upgride for suck from us moor cash for nothing...
17 март 2016, 14:2917.03.16
06.11.14
579
This update isn't going to be one that defines whether new players stay or leave the game. Its essentially out of their reach for quite awhile. It takes what 18 days to upgrade resource buildings to level 20. It takes a couple of months to get all buildings to level 20. And all buildings have to be level 20 before even one can go to level 21. Blas is right if its free then in a month the map will ask for something else saying they're bored. Their carpenters need something to do.  Buildings are only an aspect of the game.