Все Категории

Communication of Ideas Analysis, Issue of feedback problems, and fixes

Communication of Ideas Analysis, Issue of feedback problems, and fixes

Поиск
18 май 2022, 23:2818.05.22
14.09.20
134

Communication of Ideas Analysis, Issue of feedback problems, and fixes


I  think  are  few  issues.


One,  player  to  mod  comunication.


  When  people  comunicatr  issues,  you  don't  often  get  feedback,  when  you  do,  you  get  some  sort  of  automated  responce,  but  not  necisarily  the  one  that  matches  up  with  anything  you  said.  Also,  when  your  going  to  comunicatr  it,  it  usually  feels  like  an  automated  responce.


Two,  mod  to  developer  comunication.  Things  need  to  be  comunicated.  Ideas  need  to  be  forwarded,  it's  more  than  that.


you  can't  just  send  an  idea  to  some one  random  who  has  no  idea  how  to  use  the  info.  Who  is  ai  thinking  going  to  go  to?  A  forum  admin?  Then  what.  Then  if  it  goes  to  an  art  developer  who  lnows  nothing  of  ai  does  this  idea  just  get  a  check  mark,  die,  and  get  a  viewed  it  sticker?


an  idea  needs  to  be  catagorized,  the  ideas  need  to  match  up  with  people  who  can  use  it,  and  the  people  who  can  sort  of  understand  need  to  pass  it  closer  to  the  right  fit,  then  those  who  know  what  is  going  on  need  to  mark  it  so  those  who  can  help  can  use  it.


So  my  prposal  is  that  ideas  have  marks,  basically  the  comma  thing  you  can  do  for  social  media  content ,  tags,  but  only  for  people  in  the  company.  also,  other  kind s  of  boxes.

when  it  gets  sent,  if  someone  who  doesnt  have  the  skills  didnt  receive  it,  no  check  mark  and  it  gets  sent  to  someone  who  matches  with  it.  There  should  be  a  folder  or  search  of  things  that  haddent  settled  or  been  sorted.  

then  when  a  comment  finds  someone  with  some  idea,  the  person  can  comunicated  both  familuarity,  skill  pevel,  and  actial  job  and  can  add  tags  and  send  it  to  places.  Then  adequate lt  skilled  individuals  receive  it,  they  folder  it  and  tag  it  up  and  shar  it  it  looses  the  un  categorized  or  sorted  status  and  can  still  be  unfinished,  but  now  neatly  catagorized.  Multiple  catagorizations  should  be  possible,  and  a  mark  for  more  catagorizations  or  over  lap  would  be  nice  so  that  it  doesnt  become  invisible  to  other  skills  when  one  eats  it  up,  and  people  like  i  art  or  modeling  or  animation  can  look  at  the  sorted  stuff  and  find  it  and  continue  to  catagorize  it.

also,  a  place  where  this  is  or  a  log  where  people  could  see  would  not  be  bad.

of  course,  we  the  comunity  could  do  this  as  well,  but  that's  alittle  much.

Просмотры
18
Комментарии
4
Комментарии
19 май 2022, 16:1119.05.22
14.09.20
134

Anyone?

FlooCommunity Manager
20 май 2022, 13:5620.05.22
04.02.22
641

Thank you very much for sharing with us your vision of the feedback delivery pipeline in such a detail! I just want to make it clear that all feedback, reports, suggestions or commentaries that the players share either in this Forum, or via official social media platforms of Mech Arena always find their way to the developers. The most relevant issues are always discussed and analysed on a number of levels. Players topical and rational suggestions are regularly accumulated, delivered and discussed by representatives of all departments in charge. The urgent cases or problems are also promptly reported and dealt with on multiple levels. You can be sure that your contribution is seen!

2 июль 2022, 17:5502.07.22
20.06.22
384
Floo

Thank you very much for sharing with us your vision of the feedback delivery pipeline in such a detail! I just want to make it clear that all feedback, reports, suggestions or commentaries that the players share either in this Forum, or via official social media platforms of Mech Arena always find their way to the developers. The most relevant issues are always discussed and analysed on a number of levels. Players topical and rational suggestions are regularly accumulated, delivered and discussed by representatives of all departments in charge. The urgent cases or problems are also promptly reported and dealt with on multiple levels. You can be sure that your contribution is seen!

How do you determine what's "relevant" or "urgent"?

2 июль 2022, 18:2202.07.22
12.06.22
24

well we'll pass it along to the developers famous words